x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.864 / 5  (59 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
123 >
Handy little life gain card.
3.0
Posted By: PaladinOfSunhome (11/17/2009 2:45:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Assuming no land ramping shenanigans, this is 10 life. On turn 5.

Rest for the Weary beats this card up and steals its lunch money.
Posted By: Azazyel (7/25/2010 3:49:08 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


it is a nice card, combine it with kor cartographer, 6 lands turn 5, 12 life, and it reinforces emeria sky ruin, in a play as many plains as you can theme
Posted By: Dingo777 (10/19/2009 10:25:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Don't underestimate this card in the current meta. Assuming of course you have at least 16+ Plains in your deck.
Posted By: Burcke (1/15/2010 1:35:54 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


10 life?! OR more! I didn't realize how good this card is when I first looked at it! This card rivals Heroes Remembered.
Posted By: Arachibutyrophobia (10/10/2009 9:19:11 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


just lifegain can be boring, but it can also keep you alive longer. This works well with Felidar Sovriegn. 7 Plains=14 life,and your almost to the win condition.
Posted By: Demonic_Angel13 (11/17/2009 7:16:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I almost want to make a mono white aggro deck utilizing cards like this,Armored Ascension, Emeria, the Sky Ruin and Kor Cartographer, but im not sure that the deck would be that effecient.
Posted By: Sir_Kaeru (9/24/2010 7:00:03 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is insane for mono white life gain decks. NUF said.
Posted By: MagicStick (9/30/2009 10:12:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


There's a card that can make this card worth not having, and it is in the Shadowmoor block, I believe. It's called Everlasting Torment.
d^-^b
Posted By: Jokergius (12/25/2009 11:50:34 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's not a very good card, even for a lifegain deck. There's no card advantage, board advantage, and it only combos with a few select cards (Sanguine Bond, Cradle of Vitality, Felidar Sovereign). I've made a semi competitive lifegain deck (I say semi competitive as while it's capable of winning, it's a lot slower than most of the normal aggro decks out), and this card won't get a slot in either the main board or the side board - 10 health on turn 5 just isn't enough; that's only 1 to 2 extra swings from the opponent. If you want a 5 drop that gives you health, go with Baneslayer Angel. =)
Posted By: JaxsonBateman (1/14/2010 6:29:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0