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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.139 / 5  (83 votes)
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I really wish this had been made as "whenever a spell or permanent you control would deal non-combat damage to an opponent...." I guess that is just because I play almost exclusively multiplayer, so straight out burn isn't really an option. I would really like to play with this guy, but the fact that it needs to be damage from a spell is a little too restrictive for my tastes.

That said, he is not a bad card at all. 6/6 haste for 6 is decent, and the ability can be very devastating if you work with it, since you are converting every 1 one-time damage into a possible 3 damage repeating every turn. Also gets all of the flavor points for being the elemental incarnation of hostility. I love this cycle of cards so much.

@Veritus7:
Sadly no, since the effect of Hostility needs to prevent the damage, which causes the 3/1 fellows to be made. So, play Mirrorweave, then Lightning Bolt targeting an opponent. All 5 triggers go on the stack, so the first prevents the 3 damage making 3 tok... (see all)
Posted By: ProbablyThatGuy (12/31/2011 1:34:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Gisela's favorite companion when casting Inferno.
Posted By: S-r-ex (5/21/2012 8:22:13 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@jilting_joker: This card does work with Earthquake. It clearly says "If a spell you control would deal damage to an opponent..." It is a spell you control, and it deals damage to your opponent.
Posted By: TorK102 (7/30/2012 3:36:24 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I agree with mistahmoo, the absolute best way to play this card is with fire servant. Lightning bolt, BAM! six 3/1 spawn.
Posted By: Dracon.ao (10/26/2011 8:28:34 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


The short and simple answer is no.

Spell damage would be from an instant or sorcery. Combat damage is done by creatures which are permanents not spells.
Posted By: goldustwins (7/13/2009 4:51:56 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


not every card is meant for standard play. This card isn't terrible, you just need to play it in the right format. In this case, hostility makes a burn strategy in multiplayer viable, so I would say this card is far from terrible. Also, The Ferret agrees with me. See http://www.wizards.com/Magic/magazine/Article.aspx?x=mtgcom/daily/tf62 for his search for the most powerful multiplayer card of lorwyn.
Posted By: MadMaxNL (9/2/2009 8:02:59 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Hey! You guys! Hey!
Breath of Malfegor.
:D
Posted By: Zuriga_Sungama (11/13/2010 1:01:11 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Lightning bolt and this gye is insain! Also blightning and earthquake!
Posted By: grayseeroly (8/4/2009 3:25:40 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is a definite 4 out of 5, but the art work sucks. Definitely some of the worst art in the game. This cards deserves art like that of obsidian fireheart. The 3/1's need something to beef up their toughness though, but definitely an awesome way to create unexpected blockers. if you could make him indestructible and have mogg maniac out and cast blashemous act you could very quickly end a game. Vigor is the best incarnation to me but this card is a lot of fun.
Posted By: kalel91981 (10/22/2012 4:53:51 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is horrible. If your playing mono red, and haven't almost killed your opponent by turn 6, it's time to scoop. Plus, those 3/1's get murdered by volcanic fallout.
Posted By: theismisacrime (8/31/2009 10:27:28 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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