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Community Rating: 4.009 / 5  (212 votes)
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Awesomely inspiring art, a cool aggrocombo hybrid ability, and aggressively costed -- it's kind of impressive how well this card speaks to Timmy and Spike as well as (obviously) Johnny. I like cards that invite creativity.

earlier, wholelottalove said: "I block people playing this Commander on MTGO."

Hurts my heart. It's kind of unfortunate that Uril is known as the commander played by people who attempt to goldfish their way into third-or-fourth-turn wins without any protection for their combo. So, umm, hey, listen. If you play Uril EDH because you can mulligan into a turn 3 win condition, and you threaten to scoop whenever you don't draw enough for a fast alpha strike or when someone interacts with you, look, you're part of the problem. On the other hand, if you play Uril in EDH because he lets you do cool and interesting things and combine normally marginal/unplayable cards in new and fun ways for unexpected and exciting effects, you're a wonderful human being and you don't deserv... (see all)
Posted By: Salient (7/9/2013 4:19:44 PM)


Incredibly inspired art. Cards like these are the reason I love Magic.
Posted By: IndraBlandine (7/27/2012 6:59:41 AM)


enchant him with:
1 Runes of the Dues
1 Scourge of the Nobilis
1 Shield of the Oversoul
a 17/17 with lifelink, firebreathing, trample, double strike, flying, and indestructibility
he needs deathtouch
Posted By: darkfury (10/10/2009 2:15:24 PM)


Holy crap it's a wombat on roids...This sucker could get out of hand real quickly, I bet
Posted By: dgregory (4/29/2009 1:51:06 AM)


I'm curious that people rate him as "one of the most fun EDH commanders" because I feel it's just the opposite. He invites you to build a very simple deck, where you rush to assemble him as a killing machine, slapping him some auras, and then wiping everybody's asses, specially with the "21 damage from your general is enough to kill you" rule.
Most decks I've seen with this general are normally streamlined and with little "tricks" or "resources"; they only want to assemble their Giant Killing Machine (Voltron style, get the pieces together and BAM!!). Feels rather uninteractive to me. Guess it's fun if you love melting faces with giant creatures with super powers.
Posted By: ninjabear (3/13/2012 4:40:16 AM)


Finally a playable version of the oldschool Rabid Wombat ;)
Posted By: Mode (5/8/2009 9:43:52 AM)


add Auramancer's Guise to him and he gets +4/+4 for each aura and also has vigilance
Posted By: tdogg46142 (4/21/2011 5:54:48 PM)


@ Pantheon: he doesn't fear The Aura Barbs, because gaining +2 in toughness for each aura vanquishes the 2 damages dealt by the barbs.
Posted By: Dregrage (3/18/2010 8:51:20 AM)


Man that dude is a tank! Throw in some Knight of new Alara, Balefire Liege and your opponent will sweat to have those handy counter and burn spells before they crank Uril. I personally really like to give that great beast a Blessing of the Nephilim since it only cost W and Uril becomes a 10/10. Just add a Daybreak Coronet and watch your opponent's face...a 15/15 untargetable, first strike, vigilance and lifelink isn't bad, isn't it?

5/5. Awesome card!

@blimmi: You're right about Mayael's Aria. I run 2 in my Uril's deck because it creates such a great synergy. And if you wanna p-iss your opponents off, just put some Naya Charm into it too. But I don't use it because tapping all my opponent's creatures for the easy win isn't fun at all lol.
Posted By: BladeManFX (1/19/2010 1:31:52 AM)


@shmnion: Deathtouch and trample do combo. See: http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/97
Posted By: Radiant_Phoenix (12/19/2011 2:51:34 PM)


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