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Community Rating: 2.781 / 5  (73 votes)
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Is this a playable sea serpent? At common? It isn't great, but in a deck with a lot of draw, you can really put on the pressure.
Posted By: ZEvilMustache (7/11/2009 9:47:03 AM)


This card pretty much won me the prerelease games, I mean, yeah sure it can't attack without an island but thanks to Convincing Mirage, the card that also came out in this very set, it makes it easy for your opponent to control an Island card. By the time it comes out usually anyway its a 7/7 or 11/11 for only 5 mana. It has a drawback of maybe not attacking the first couple turns, but those drawbacks can easily be avoided, with legal options, like Convincing Mirage.
Posted By: Nickwright (7/13/2009 2:53:26 PM)


Well, considering cards like Phantasmal Terrain, Tidal Warrior, Reef Shaman, Convincing Mirage, Aquitect's Will, Spreading Seas, Sea's Claim, etc. This actually looks alright.
Posted By: Test-Subject_217601 (2/9/2011 12:06:58 PM)


I think the point we're missing is that in a U deck, this is a 5/5 for 5. Sure, it's not great, and sure it can't attack without the help of spreading seas , but since when has blue had that kind of power without a drawback? And as a common!
Posted By: ThisisSakon (4/8/2011 7:59:22 PM)


i like it. in a deck with lots of island this is one of the most powerful cards you will get for just 5 mana...
Posted By: GengilOrbios (4/29/2010 12:08:59 PM)


Surprisingly good, even with the almost-Islandhome. Even if it can't attack, it can still block like a champ and gobble up grounded creatures. The art helps too.
Posted By: Trygon_Predator (5/13/2012 1:04:05 PM)


Not only is it a 5/5 for 5 in a pure blue deck, but its getting an (almost) permanent +1/+1 every turn after. Solid, especially for a blue common. And, as previously mentioned, there are HUNDREDS of ways to give people Islands. Overall, solid card, could actually have been a decent uncommon as well.
Posted By: phyrexiantrygon (6/17/2012 9:41:04 AM)


Look at that art! If you wanted to maindeck, run with x4 spreading seas. The cantrip is needed for that type of effect, and it can be useful verse 3 color, or threatening non basics.
Posted By: TheWrathofShane (11/22/2012 7:45:54 PM)


Also, any Spike's in my playgroup get targeted immediately whenever playing multiplayer casual. It's quite common to face defeat in the form of 'oh so casual' decks, be it an assault by bugs, eaten by wolves, crushed by hydras, run over by giants, swarmed by dwarves, and a multitude of other horrible Magic related deaths. And now to add to the mix; obliterated by watery serpents.
Posted By: Drewsel (6/14/2011 8:27:10 PM)


I just realize that it's redundant to add in the rest of the "Islandhome" clause.
Posted By: Thaxan_Number_14 (7/20/2009 5:11:38 PM)


Gatherer works better in the Companion app!