x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.538 / 5  (78 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
1234 >
One thing
Sundial of the Infinite
Posted By: MockTurtles (7/15/2011 5:53:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Remember, guys, you can use this on an opponent's attack to block and kill some creature (assuming it has 6 or less toughness); since it dies at the end of YOUR turn (check it!), you get to attack with the 6/12 trampler as soon as your turn comes up, since it didn't come into play during your turn!!
It doesn't have haste, so casting it in response to your attackers will usually mean it just dies as your turn ends--and since you're already attacking, that wouldn't matter, anyway
Posted By: tikkimann (1/31/2010 6:13:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Well, it is and instant. You can play it on their turn and fog or remove or just block some stuff and attack with a 6/12 next turn before it blows up... or you can Soul's Fire some face too whenever you want :P
Posted By: DarthKithkin (1/29/2010 11:14:05 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wish it could block multiple creatures.
Posted By: Theostratus (1/29/2010 10:06:33 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Red/White Populate? Seems bad, but I still want to try it ^.^
Posted By: Earthdawn (6/19/2013 7:46:56 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I really prefer this style of Trap card with a variant cost over the usual fixed cost Trap card. Honestly, some of those might as well say "You may play this card for 1 if it's a Tuesday, raining, and your opponent's mother's maiden name begins with an F."
Posted By: OMFGrhombus (2/15/2010 11:12:34 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


On your turn this is really asking to be used with Inside Out. 12/6 trampler for 8 mana, why the hell not?
Posted By: Johnald (2/25/2010 9:57:34 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Dai-Zeen motioned for his team to slow down, raising his torch higher above him. "Be careful, I swear I can feel a trap nearby," He said, scanning the ground and walls with his eyes. "Eight-fingers, get up here and check," Dai-Zeen called back, not taking one more step forward.

A scarred human stepped in front of his three companions, walking over to where their expedition leader stood. He dropped to his knees, eyeing the ground at level, sweeping a hand gently over the tiles, tossing pebbles here and there with a clatter. After a short wait, the trapfinder stood, sufficiently pleased with his looking over. "Be wary," He said, "This ruin knows how many of us there are, it will guard it's treasure all the more jealously."

"What, does think he can speak to the thing?" Muttered the hired ogre, and the lean kor beside him hushed him.

"He's the one keeping us alive, so I'd shut your mouth," The kor said evenly, adjusting his pack once more as their captain made a move to continue on.
... (see all)
Posted By: twinArmaggedons (12/10/2011 5:05:59 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Run red-blue, use stifle to keep this fatty on the field.
Posted By: RuscoJames (3/20/2011 9:07:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


could this be a way for RDW to get back at Kor Firewalker?
Posted By: singaz (1/30/2010 3:41:57 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0