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Community Rating: 3.850 / 5  (100 votes)
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This guy gets out of control very quickly in an ally deck. My opponent had two of them at the WW release, and next thing I know his life is blasting up every time an ally hits the field. Brutal.

5/5
Posted By: Gaussgoat (1/31/2010 7:22:55 AM)
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I love this guy, if our opponent use a removal spell to kill it, that is one less removal to kill the Blademaster or Evangel. if he him there and keep his removal for your other creature, well, it's a huge amount of life coming your way.
Posted By: Sorxores (2/7/2010 6:30:58 PM)
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Always my target for Jwari Shapeshifter. This card will keep you way above imminent death, and when played in a deck with Celestial Mantle you may never lose a game due to loss of life. 5/5 cheap and powerful, but not broken 'cause it only works with allies =)
Posted By: JL_Weber (2/10/2010 7:29:46 PM)
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And people say Life gain sucks.

obviously, they've never played against this guy.
Posted By: Pigfish99 (10/25/2012 11:48:59 AM)
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A distant relative to Wellwisher, perhaps? Quite a useful creature, but nothing too exciting. 3/5
Posted By: True_Mumin (9/27/2009 3:31:45 AM)
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Inexpensive Allies will play a major part in that synergy, and this also provides some nice life-gain support.
Posted By: Vinifera7 (10/6/2009 5:02:37 PM)
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So what if it's a 1/1? No one is going to waste a zap on it, unless they're running about 18 creature-kill spells or if it's something like Searing Blaze, where they need to target a creature anyway. Ally decks have the Blademaster, the Paladin, and the Evangel, just in white! Jund and vampires are the only deck type I can see beating a solid mono-white ally deck, since Jund has crazy card advantage and its cards are all well above the curve, and vampires go nuts with removal and deathtouch. I'm surprised more people don't use them, especially at places like FNM...I know only 2 people who run allies, and they play heavy green.
Posted By: statiefreez (3/24/2010 6:48:10 PM)
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WhiteBlue decks with Jwari Shapeshifter, Rite of Replication, Clone, Join the Ranks, Felidar Sovereign, and this card make life gain a very viable win stratagy.
Posted By: Eved (5/25/2010 5:43:22 PM)
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@Donovan:

When the hagra diabolist comes in, you gain 10 life from the 2 ondu clerics, oran-rief survivalist gets a +1+1 counter, and the opponent loses 5 life. Then, when halimar excavator comes in, you gain an additional 12 life, oran-rief gets another counter, the opponent loses 6 life, and your opponent mills 6 cards. You must choose which card (diabolist or excavator) resolves first after casting; they do not both come in at the exact same time. After casting both, you gain 22 life, opponent loses 11 life, orean-rief got two counters, and your opponent mills 6 cards. If excavator was played first, your oppponent would mill 11 cards, and lose 6 life.

Back to the card....

He's fantastic. My brother runs an ally deck, and this guy is virtually a win condition. The life gain is incredible, especially if you get him in at the beginning. And don't get me started on a kicked rite of replication. I'm serious. Casting one of those bad boys on him gives you an ... (see all)
Posted By: divine_exodus (12/20/2010 8:56:15 AM)
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This is obscene in a well-made Ally deck. I think I've gotten up to 80 life with him.
Posted By: JFM2796 (8/1/2011 11:07:44 AM)
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0.51.01.52.02.53.03.54.04.55.0