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Community Rating: 1.927 / 5  (48 votes)
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5 mana for a 2/2 Haste red version of a white first strike vigilance 1/1 ally that cost 2 mana? WTF?
For the same 5 mana you could have the minotaur that give +1/+1 coutner to ALL your allies and that is a 3/3 base.
Posted By: Sorxores (10/4/2009 6:24:50 PM)


You know what would have been an interesting mechanic for allies? "Teamwork: Whenever damage would be dealt to a creature with teamwork, you may divide that damage as you choose among any number of creatures you control with Teamwork." Then, your big toughness allies are your paladins and knights; front line fighters that will keep the damage off the supporting "back-row" party members. Though long reminder text and rules headaches are the killers here. A man can dream, though.

But, anyway, allies turned out okay, for the most part. Probably not worth going five colour with it, and this guy probably shouldn't be your five-drop.

Edit: Argylpuff: Curses, you've seen through my cleverly disguised keyword. Yeah, banding that works against Lightning Bolts and no single chump blocking all your team, but essentially, yes. I guess I'm just a fan of weird and absurdly complex keywords.
Posted By: DoctorKenneth (3/26/2010 4:11:59 AM)


When Tuktuk is on the toilet, Tuktuk Grunts.
Posted By: Kryptnyt (3/3/2011 2:10:36 PM)


could be better, but considering it is a haste ally, tribal combos out the wazzu
Posted By: Dingo777 (10/3/2009 5:59:56 PM)


Oh, so, DrKenneth, you are proposing that Wizards bring back Banding for allies? I think not. Lol.
Posted By: Arglypuff (3/7/2010 10:40:28 PM)


well, white and blue have the best allies, everyone else has to scrape by. 5cmc for a 3/3 haste (he gets a counter when entering the battlefield) is not shabby, and goblin is a dangerous creature type to have. 3 stars.
Posted By: UPLAYER (4/17/2010 11:30:13 AM)


eh, not that good
Posted By: sliverlord5000 (9/25/2009 7:10:42 PM)


one of a number of redundant allies in all colors except black
Posted By: darkfury (10/4/2009 3:25:53 PM)


Nobody seems to have mentioned this yet, but this card's potential can be unlocked when you can kick Rite of Replication. If you do this, you'll suddenly have the existing one at 8/8 and then you'll have five 7/7's enter the battlefield with haste. That will ruin someone's day.
Posted By: IronSavior (10/27/2009 6:53:40 AM)


Interesting since he is both a goblin and an ally. In a deck that made use of both, he could get scary quickly.

Still though, for 5 CC he is probably overpriced. I'd say 2.5/5
Posted By: Gaussgoat (1/21/2010 6:41:53 AM)


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