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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.251 / 5  (211 votes)
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Unusually elegant flavor text... very badass art and mythic feel. 4.5/5
Posted By: mflanaga (3/24/2011 1:01:42 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


My first Mythic Rare. Beautiful art, intriguing flavor text, crazy good skills in any black deck... it's a freaking Mythic Rare and I love it.
Posted By: DysprosiumJudas (4/7/2011 5:32:06 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card swings for bundles unchecked. And it's not legendary either, so two is better than one.
Posted By: AngelxLegna (4/16/2010 8:59:25 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is a good example of a what a mythic rare should be.
Posted By: IshubarashI (7/15/2010 5:03:13 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This is crazy good. If you had 6 swamps when you cast it, it could be 16/16 or 18/18 the next turn.
Posted By: HippyRei (4/16/2010 4:35:47 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@BloodJunkie: Sounds fun, but probably a very bad play against even remotely competitive decks. When you play against a deck beyond a certain power level you have to assume that it has cheap removal or bounce available and in those cases the person one-for-two or one-for-three'd you.

Incidentally, this is why I always think Dark Ritual needs to be reprinted--many people just play it wrong and self-pwn.
Posted By: Paleopaladin (10/14/2011 6:52:38 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Shade ability has always been crazy and underrated, but this beats all.
Posted By: ClockworkSwordfish (4/18/2010 11:06:43 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


For EDH or casual insanity, try casting a Rite of Replication on this. Each of your swamps produces six mana. I'll leave the rest to you.
Posted By: Japicx (1/21/2011 12:16:57 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This is an amazing card. It was the first mythic rare I ever pulled in a pack, and I've won quite a bit of games with it in Standard, not to mention tons in casual. Great to play with more than 6 mana, becuase if it's getting target with a burn spell, tap mana plus the extra and make it tough enough to live.
Posted By: redsoxftw (2/6/2011 1:51:51 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card rocks.
Turn 2, drop 2 Dark Rituals, play this, and the game is all but over.
Plus, the more of these you have in play, the more mana you produce. If you can manage to pull 4, you're getting 5 black mana for every swamp you tap. That's pretty ridiculous.
And I believe someone asked, "Why do you need late game mono-black mana acceleration?"
The answer to that question is simple... Consume Spirit!
(Maybe even Plague Wind)
5/5
Posted By: BloodJunkie (1/15/2011 12:12:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




Gatherer works better in the Companion app!

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