"Is that Emrakul, Ulamog, and Kozilek in there?
Please remove them. They're cramping my mill deck's style."
Posted By:
drpvfx
(10/11/2011 5:29:56 PM)
This is an amazing card. First of all, it lets you take any 3 cards out of their deck. Maybe 3 baneslayers, or something else ridiculous. maybe 3 path to exiles, or terminate, if they have no removal, you are looking good. Second, you get to look at their entire library. by the time you play this, your opponent will not have played all of his or her cards, and will very rarely have every copy of a certain card in their hand. This means you effectively get to look at their ENTIRE strategy, and then know exactly what they MIGHT have, so you can work around it. You maindeck this, then sideboard it out games 2 and 3, because now you know their whole deck and how to beat it.
Posted By:
Grimn777
(10/1/2009 12:32:04 PM)
Using this against five colour control to delete their win condition seems pretty funny, but I'm not sure how good it is in actual play...
Posted By:
Volcre
(9/28/2009 7:52:58 AM)
I'm running four of these and I love playing them. Kicked or not still a great card and great art. Remove the most threatening of those pesky Eldrazi and bypass the anti-mill abilities.
Posted By:
Demonic_Angel13
(5/10/2010 5:15:11 PM)
Jester's Cap on crack!
Posted By:
Redeemer707
(10/16/2009 8:58:41 AM)
TheSwarm: You're completely and totally wrong. Equipment is the main plan, but the deck has a ton of win conditions. Jace and Celestial Colonnades are in every single UW Cawblade list, and are both easily capable of winning games, and Squadron Hawks have won games before without equipment, because if you can keep your opponent under control a bunch of 1/1 fliers can do the trick. In addition to those universal win conditions, every other Cawblade list has at least some of the following win conditions - Gideon Jura, Inkmoth Nexus, Sun Titan, Consecrated Sphinx, Baneslayer Angel.
Besides that, not only are you just hitting their plan A, your plan doesn't even work if the Cawblade player is on the play, because if they have either a Stoneforge Mystic or any of the equipment, they can play it by turn 3.
Posted By:
Henrietta
(6/8/2011 3:20:50 AM)
This is one of exactly two ways I know that can deal with Emrakul, the Eons Torn, Kozilek, Butcher of Truth, and Ulamog, the Infinite Gyre, when trying to mill your opponent. The other way is to force it into your opponent's hand. If not for these two methods, mill would be dead. Thanks, R&D, you've insured that mill decks will have to play heavy black or lose to anyone who went to the RoE prerelease.
Posted By:
statiefreez
(5/17/2010 7:45:31 AM)
it's like jester's cap for half the mana
Posted By:
Megrimage
(2/25/2010 8:11:49 AM)