x If you're looking for a specific comment, check the other printings as well.
Player Rating:
Community Rating: 3.933 / 5  (30 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

Popular Comments
Hide Comments
Only show me comments rated:
12 >
The Skerry was also used for a second-turn Illusionary Mask/Phyrexian Dreadnought in Type 1 games. Plus, it has a very pretty picture.
Posted By: Kirbster (12/1/2010 6:35:11 PM)


Seems god-awful, and yet somehow four of them were in Jon Finkel's Tinker deck. So clearly he knows something the rest of us don't. Although, being Jon Finkel, I would guess there's a lot he knows that we don't.
Posted By: Weary_PSI (10/19/2010 4:10:23 AM)


These aren't that bad, and with the advent of proliferate... Well, let's just say a few Thrummingbirds will help.
Posted By: NARFNra (12/24/2010 8:51:13 AM)


Great synergy with Counterspell - counter decks often leave 2 mana untapped, but don't need to use it.
Posted By: Chamale (2/28/2011 5:15:25 PM)


What's not to like? Two of these on your first and second turns and an island on your third gives you access to up to five blue mana. Ramp doesn't get a whole lot better than that in blue. Proliferate is nice too. I've had six counters on a couple of these things before.
Posted By: jfre81 (7/27/2011 3:08:38 AM)


Stlye points for using this along with Land Cap with Quicksilver Elemental, Skill Borrower or Necrotic Ooze.
(Works of course with every deplition land from Mercadican Masks and Ice Age.)

Proliferate (e.g. with Hummingbird) would be more efficient, though.
Posted By: Mode (10/26/2011 4:44:35 AM)


Pretty much WotC's first attempt at the 'Vivid' lands, although mono-colored. Still Proliferate greatly increased the effectiveness of these lands. Back then, I wouldn't even give these 1 star; now, after using them extensively in proliferate decks, I give them 4/5.
Posted By: endersblade (10/31/2011 2:40:05 AM)


Somehow I ended up with three of these really early on. I don't really like them. ._.
Posted By: Orim-s_Thunder (11/29/2009 9:32:39 AM)


4 mana over three turns, that is what this gives you. Every instance of Proliferate increases that count by 2/1.

Is it good? In older decks, where fast mana is a necessity, yes. In newer decks with Proliferate, it's even better. Outside of those kinds of decks, stick with your islands.
Posted By: RAV0004 (5/3/2012 12:41:06 PM)


I don't know if this will work with necrotic ooze unless you find a way to put depletion counters on it.
Posted By: LunarAvenger (6/6/2012 12:49:45 PM)