Combo it up with Humility.
Posted By:
nammertime
(4/30/2010 1:27:26 AM)
multiplayer with helix pinnacle you'll last forever
Posted By:
qaq456
(8/18/2010 12:55:54 AM)
If I read this right, you gain life whenever you or anyone in the game attacks anyone equal to the number of attacking creatures. Wow! That is awesome!
Posted By:
Duddits
(11/20/2009 9:48:58 PM)
@Duddits: That's correct.
I love this card. In my group, it generally makes the game last twice as long as it otherwise would- or has any right to.
Posted By:
Ideatog
(1/5/2010 11:38:44 PM)
It's a real pain in the rear for decks that rely on armies of 1/1s. You gain just as much as they're dealing, so essentially they're not dealing any damage to you.
Posted By:
Diachronos
(3/6/2010 11:38:54 AM)
I can guarantee that I'd get rid of this enchantment/player as soon as possible in a multiplayer game.
Posted By:
themlsna
(6/24/2010 1:33:03 PM)
Evil, evil card.
Especially in multiplayer with people who love token decks. Guess who just became my new target?
Posted By:
pistolsforpandas
(9/12/2010 9:21:48 AM)
this makes token decks cry! such an awesome card although it costs enough...
Posted By:
GengilOrbios
(11/24/2010 11:04:13 AM)
this card is pure evil in multi player unless ur using it... in which case u just kinda laugh when u drop this on the table.
Posted By:
Marlo12345
(1/13/2011 10:37:52 PM)
I run this in a U/W/G enchantment EDH deck.
Sterling Grove / Greater Auramancy / Privileged Position (any two of these on the board, and your enchantments can't be targeted)
Humilty
Righteous Cause
Boon Reflection
This setup normally causes people to scoop. I run several counterspells, our counter abilities, so even tranquility effects rarely go off. On top of that, I run Angus Mackenzie as the general!
Posted By:
endersblade
(7/2/2011 3:17:20 PM)