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Community Rating: 3.329 / 5  (38 votes)
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Combo it up with Humility.
Posted By: nammertime (4/30/2010 1:27:26 AM)


multiplayer with helix pinnacle you'll last forever
Posted By: qaq456 (8/18/2010 12:55:54 AM)


If I read this right, you gain life whenever you or anyone in the game attacks anyone equal to the number of attacking creatures. Wow! That is awesome!
Posted By: Duddits (11/20/2009 9:48:58 PM)


@Duddits: That's correct.

I love this card. In my group, it generally makes the game last twice as long as it otherwise would- or has any right to.
Posted By: Ideatog (1/5/2010 11:38:44 PM)


It's a real pain in the rear for decks that rely on armies of 1/1s. You gain just as much as they're dealing, so essentially they're not dealing any damage to you.
Posted By: Diachronos (3/6/2010 11:38:54 AM)


I can guarantee that I'd get rid of this enchantment/player as soon as possible in a multiplayer game.
Posted By: themlsna (6/24/2010 1:33:03 PM)


Evil, evil card.

Especially in multiplayer with people who love token decks. Guess who just became my new target?
Posted By: pistolsforpandas (9/12/2010 9:21:48 AM)


this makes token decks cry! such an awesome card although it costs enough...
Posted By: GengilOrbios (11/24/2010 11:04:13 AM)


this card is pure evil in multi player unless ur using it... in which case u just kinda laugh when u drop this on the table.
Posted By: Marlo12345 (1/13/2011 10:37:52 PM)


I run this in a U/W/G enchantment EDH deck.

Sterling Grove / Greater Auramancy / Privileged Position (any two of these on the board, and your enchantments can't be targeted)
Righteous Cause
Boon Reflection

This setup normally causes people to scoop. I run several counterspells, our counter abilities, so even tranquility effects rarely go off. On top of that, I run Angus Mackenzie as the general!
Posted By: endersblade (7/2/2011 3:17:20 PM)