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Spinneret Sliver, Seton's Scout, Canopy Spider
Posted By: Cheza (3/22/2010 3:29:08 PM)
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I have never understood why spiders in Magic generally lack what almost every spider in nature has: venom. I'd also take their webs causing a Wall of Frost-style effect for flavour. The vast majority of them are tedious and weak, like this one.
Posted By: mike_stubbs1 (2/14/2011 10:17:11 PM)
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And then they printed Sporecap Spider. In the next set. With only one power, it doesn't kill many fliers, but at least it can survive to block again.
Posted By: TDL (6/7/2011 5:25:14 PM)
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I'd rather play Deadly Recluse...
Posted By: superstalker75 (1/29/2010 4:01:38 PM)
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From Mark Rosewater's article When cards go bad, Monday January 28 2002:

In Summation

That in a mutant-sized nutshell is why we make “bad cards." To recap (or to fill in for those unwilling to read the long version):

By definition, some bad cards have to exist. (The most important reason.)
Some cards are “bad” because they aren’t meant for you.
Some cards are “bad” because they’re designed for a less advanced player.
Some cards are “bad” because the right deck for them doesn’t exist yet.
“Bad” cards reward the more skilled player.
Some players enjoy discovering good “bad” cards.
Some “bad” cards are simply R&D goofing up.


This is the full article
http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/ld/164
Posted By: Paolino (1/23/2012 5:28:34 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


It trades with Umara Raptor and Welkin Tern, I guess...
Posted By: Vinifera7 (1/30/2010 9:08:21 AM)
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Apparently 2006 called; Thornweald Archer wanted its deathtouch and vastly superior creature type back.
Posted By: DonRoyale (1/29/2010 1:27:06 PM)
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you forgot that Thornweald Archer was also an elf... and this is a spider
Posted By: wolfv (1/29/2010 3:59:41 PM)
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Fairly lame but useful in Limited.
Posted By: mutantman (1/29/2010 4:41:14 PM)
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Powercreep's one thing, but there are many cards better than this.
Posted By: blindthrall (2/9/2010 8:08:49 PM)
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