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Community Rating: 3.258 / 5  (33 votes)
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Ehh.... The problem I see here is that Red decks prefer to run quickly, while this card comes into play tapped.

I supposed you can sac it later for RR, but is it really worth it?

Not terrible, but not that great.
Posted By: Radagast (10/13/2010 3:07:12 PM)


Probably the best in the cycle since red is the most likely to need a quick mana boost to power a game ending burn spell.
Posted By: TPmanW (5/26/2011 8:15:41 PM)


While not the best one of these in the set, this is still pretty nice. 3.5/5
Posted By: Psychrates (1/10/2012 7:36:25 AM)


Lands like these are an obvious trade-off, and whether or not it is useful for you should be determined by your personal play preferences.

But there's one problem: they're non-basic, which is almost always a liability, and limits synergy with other cards. Yet you could also argue that they prevent landwalk, so... Whatever. Take it if you like it.
Posted By: Weretarrasque (2/22/2011 8:35:23 AM)


Posted By: SEOSEAH (9/20/2012 11:30:16 AM)


You could use it for round 1 if you have no other spells to play
Posted By: Buderus (9/9/2012 2:35:09 PM)