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Can be useful for spells that require 4 or 5 green mana in their casting cost.
Posted By: A3Kitsune (1/25/2010 6:50:36 AM)
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Might be good with a little help from Gilder Bairn...
Posted By: Luke_BPC (11/7/2010 7:43:21 PM)
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The problem with lands like this and their potential combinations with Doubling Season / Gilder Bairn or Proliferate is that you still have to spend mana to get mana. Usually, getting a net gain isn't worth it unless you have an Variable Colorless cost worth paying.

But if you're patient, I suppose it wouldn't be bad.
Posted By: Weretarrasque (2/22/2011 8:29:27 AM)
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The lowest rated of the FE storage lands, since green has the least need of it.
Posted By: Lord_of_Tresserhorn (3/4/2012 4:14:15 PM)
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This is part of a cycle of "storage lands" from Fallen Empires which are all plagued by their slow, slow speed. At a time when land destruction was so rampant and cheap, this could easily set you back very very far. To give you some idea of how slow these lands are, note that they all enter the battlefield tapped, and then require you to tap to remove counters. To get more benefit than a simple Forest, you'd need to invest 4(!) turns. Compare this to Havenwood Battleground, and that cycle of lands, from the same set, which provide a little optional burst after they come into play tapped.

This land is simply much to slow for green, a color that is dependent on dynamic starts and flooding the field with creatures a vast majority of the time. Furthermore, even in those days, green had little problem generating insane amounts of mana, from Fastbond to Llanowar Elves to Wild Growth/au... (see all)
Posted By: Equinox523 (2/12/2013 10:38:50 AM)
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I saw the storage lands are some of the most underrated lands. sure, they're slow, and not optimal, but think of it as a mini upwelling.

If you play this on turn 1, and play regular lands afterwords, as long as you remember put the mana counters on it, you can fuel a big spell easier, when you need it. Sure, most people hate 6 CMC and higher cards, but I feel thats wrong. With this, you can easily bring out big cards sooner. With doubling season, this becomes crazy.

X spells will LOVE this card, especially green. while green already has good accel, this is great 'suicide' mana, for a hail mary play, like a big fireball.
Posted By: Pigfish99 (9/4/2013 2:31:23 PM)
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