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Community Rating: 3.090 / 5  (50 votes)
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It would've been kinda shady if he was typed as a dragon. Think about it...
Posted By: Alsebra (11/9/2012 9:49:57 AM)


Honestly he's a top tier legend from this set. 0 mana 2/3s and a 6 mana 5/5? sounds like tournament quality stuff back in the day.
Posted By: Kryptnyt (10/1/2010 7:04:43 PM)


Now better with Prossh.
Posted By: Mirrordin_Pure (7/21/2013 7:27:21 AM)


At least the tokens generated by Kher Keep are named "Kobold of Kher Keep", so they also get the bonus. That makes this guy suck slightly less.
Posted By: sonorhC (11/4/2011 10:24:51 PM)


What a piece of crap. Would it have been that broken just to give ALL kobolds +2/+2? It would at least justify paying 6 for a 5/5 with a drawback.
Edit: I'm stupid.
Posted By: luca_barelli (9/23/2011 8:50:06 PM)


Totally my EDH general!
Posted By: StagemasterK (11/30/2009 8:18:05 PM)


Guys! Guys! This dude has a new use!

Commander card unveiled in his colors that creates Kobolds of Kher Keep equal to the amount of mana you spent on casting him whenever he enters the battlefield. Buff those bastards up to 2/3's with this guy in your Commander deck, plop in the Land that creates them too, and of course the original. Mini-combo you're not likely to play very often. But hidden and fun in the deck!

I love it when Magic makes references to old cards, or just directly take Creatures from old series and make them into Tokens or something.

Now I'd give this guy a 4/5 rating simply for that. Besides, the flavor of the card is pretty good as well. Generally well-designed card!

Edit: Dragon itself is Legendary, of course, costs 6 Mana (3 Colorless, 1 Black, 1 Red, 1 Green) has Flying, and can sacrifice a Creature to give himself +1/+0 until end of turn. Pretty nasty card even outside of Commander, I'd say.

Second edit: And of course, if it all goes wrong and somebody trie... (see all)
Posted By: Kserwin (10/3/2013 12:12:16 PM)


One of the more pointless legends in a set unfortunately filled with pointless legends. At least the vanilla legends don't come back to bite you after you play them.
Posted By: Trygon_Predator (5/8/2012 5:17:00 AM)


Interesting... It would take a bit of effort but I could pull something off with this one...
He would have gotten a much higher score if only he powered up all kobold...
Oh well...
At least his constant cost will almost be granted by the time you get him out.

Base score: ***
Deck requirements -**
Pseudo constant upkeep: - *
deck structure possibility: +*

Final rating: *
Posted By: Zoah (1/8/2010 12:22:12 AM)


Whatever, I like him. His mechanics are extremely flavourful; he and his army requires an upkeep cost because they are mercenaries, and he only boosts the kobolds from his own stronghold, naturally. As to the Black in his mana cost, that is clearly because he is a an ambitious individual and because all the legends from Legends had to be multicoloured.
Posted By: Tiggurix (8/16/2012 9:15:00 PM)


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