x If you're looking for a specific comment, check the other printings as well.
Player Rating:
Community Rating: 4.067 / 5  (45 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

Popular Comments
Hide Comments
Only show me comments rated:
@Stranger: Think of it this way - it's the late game, both you and the opponent are low on health, and he's just slapped down a Pyroclasm, bitchslapping your vampires. He taps out the rest of his mana and sends out a Ball Lightning. Now, say you Doom Blade the Ball. Next turn, he draws a Lightning Bolt and, Ball or not, the game is over. But let's say you slap down this card, with 5 Swamps out. You kill the Ball, gain 5 life (a pretty decent buffer), then bounce back, casting a few small vamps the next turn and pinging him to death. This is why Tendrils rocks. Vamps (and mono-black aggro as a whole) is a deck where you're willing to take a lot of damage in exchange for getting your opponent to zero as quickly as possible. Tendrils is good because it increases the number of turns that you can keep dishing out and taking damage without dying, from a theoretical six turns to a theoretical eight. This is something Doo... (see all)
Posted By: Azazyel (6/20/2010 5:34:57 PM)


Why is this in every Vampire deck I see posted, when there are much better removal spells. Does this really change the game around in places where Feast of Blood would not? This and mind sludge just seem slow for vampires.
Posted By: Stranjer (3/13/2010 10:46:50 PM)


4.5? I never really bothered to use this card, but meh it sounds good i guess haha.
Posted By: Omenchild (12/23/2009 12:34:25 PM)


Saved my life so many times!
I love Ad Nauseaming it
Posted By: Magasul (10/31/2009 5:57:11 AM)


this cards is sick in mono black EDH or if you have out.
Posted By: XPhoenixRisingX (6/5/2011 8:50:19 PM)


We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!