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TL:DR I forfeit.
Posted By: Nukeleo (7/28/2012 11:39:16 PM)


I hope a textless version of this is the promo card :D

Joking aside, I don't see a good use for it. Besides giving everyone a headache, what it does is let you exile a card and put any amount of mana into it. You can still cast it; though if its a sorcery, only on your main phases etc. You can tap it to get that mana you put into it back but it can only be spent on the exiled card.

Basically, you can hold back on playing an expensive creature or flashy non instant if you want that mana to instead be used for Counterspell or a removal. Than, if you didn't get a reason to use your mana on their turn, you can use that mana on this and exile said critter or whatever. On your turn, tap the cauldron and get a free Air elemental (or whatever) and you STILL have mana to sit on to either counter, kill or use the cauldron again.

Final thought, now that I got my ideas down here. It could be absolutely back breaking in the right deck that has bomb... (see all)
Posted By: Tommy9898 (11/18/2010 10:50:53 PM)


Wow. That's certainly a mouthful of text. The main practicality I see for this card is to disrupt hand disruption; you're still able to cast the card from exile, whether or not this is still on the battlefield. And the exiled card is basically in the safest place it can be: exile! Which means you can't get it removed from your hand by other means.

For example, if you were to exile a card from your hand this way, no one could make you discard it, or exile in from your hand themself a la Castigate or Tidehollow Sculler.

But that's really it. There's nothing you can really do with this card except use it as a deep freezer for cards you don't want your opponent to get rid of, but the act of exiling them reveals them and allows your opponent time to counter them.

Personally, I think the closest things to this card that we have in a recent format are Mirror of Fate (vaguely), and Knowledge Pool (strongly).
Posted By: DacenOctavio (2/20/2011 10:30:24 PM)


I've never understood the confusion about this card -
you simply take a spell, place it on the Cauldron. Next turn, add that mana to whatever other mana you want and cast the spell.
It's a storage counter for spells.

There's 10-times harder stuff to understand out there now.
Heck, I'd probably have to PLAY a game with Knowledge Pool just to figure it out....
Posted By: reapersaurus (5/5/2011 2:06:30 AM)


From the rulings.

"You do not have to use any mana from the Cauldron when casting the spell if you don't want to. You don't even have to tap the Cauldron and draw the mana, you can just cast the spell using mana from somewhere else."

"It is possible to have more than one card exiled by the Cauldron. You can tap the Cauldron to remove the charge counter and whatever mana is on it but leave the card there. Later, you can tap it and put in mana and a charge counter to add another card."

"If multiple cards are exiled by the Cauldron, any one of them can be cast."

"If the Cauldron leaves the battlefield, you can still cast any cards it exiled as though they were in your hand."

This card... Defies all common sense and everything I knew about magic. To say its not confusing is just strait up lying.
Posted By: TheWrathofShane (4/10/2013 3:20:57 AM)


Posted By: WilloftheLisp (6/24/2011 5:37:56 PM)


This may be a powerful game breaking card. I can't tell. Maybe someone will come along and abuse it but it may not happen just based on the card's confusion factor. I mean people didn't really start abusing survival of the fittest en masse until Fauna shaman drew attention to it.
Posted By: TPmanW (1/4/2011 5:45:20 PM)


@tpmanw... incorrect. The printing of Vengevine made Survival a powerhouse, people knew about it before Fauna Shaman.
Posted By: GainsBanding (1/25/2011 12:57:31 AM)


@TPmanW: What are you talking about? Survival of the Fittest was used in tournament decks long before Fauna Shaman was printed.
Posted By: BuffJittePLZ (2/23/2011 8:55:51 AM)


Posted By: kajillion (5/15/2011 3:46:19 PM)