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Um... I think Oracle somehow made the rules text more confusing than how it's printed...
Posted By: Totema (2/4/2013 2:10:31 AM)
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I have a couple of these.

While they are nowhere near as fun as Mindslaver,
they are more useful.

It's a great card for baiting out counterspells-
they either counter this, or you'll cast something to tap their lands so they can't counter you.

Then cast something they would *want* to counter, like Channel :-D

And yes, Isochron Scepter is a great combo here.
It's also fun on a Panoptic Mirror.
Posted By: drpvfx (10/8/2011 8:13:47 PM)
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Not many other black spells control an opponent's spell-casting, especially for 2B. Splashed properly, it's never seen coming.
Posted By: Psychrates (2/14/2012 9:49:47 AM)
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The art really struck home with me. Simple, yet immensely creepy. Of all the masterpieces of Magic: The Gathering, I dare say this is my favourite. The card itself isn't bad either.
Posted By: Tiggurix (11/22/2010 1:24:22 PM)
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there are a lot of ways this can go wrong:

1) they only have creatures
2) they only have counterspells and you didn't respond to anything
3) they only have spot removal and you responded to the only target
4) they respond and tap out producing useless mana with dual lands
5) they are playing something like Stax or Lands and everything in their hand scares you

Play with duress, thoughtseize, or any other {B} hand revealer or not at all. even then it's still a risky card to mainboard :/
split second would fix some problems, but also create more by pushing it over the edge into the land of OP cards that Jace, the Format Breaker is the president of. a place where the sky rains nerd tears and 43 lands is as common as the herp >.<
Posted By: OverfiendSurprise (5/3/2011 3:34:30 PM)
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TL;DR:
Look at target player's hand and cast a spell from it with their mana.
Posted By: boneclub (11/24/2010 11:13:34 PM)
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Word of Command 10/4/2004 "If used with a card that allows your opponent to search his or her library, you do not get to look through that player's library. You get to name a legal card for them to take. If it is in the library, they take it. If not, you name another card. Repeat until you name one that they have. Remember that even on-resolution decisions are made by Word of Command's player."

Mindslaver 12/1/2004 "You can see everything that player can see but you normally could not. This includes that player's hand, face-down creatures, and any cards in his or her library that he or she looks at."

With the errata using the wording 'control target player', and the fact that both of these cards do so, it seems an inconsistency that the Player casting Word of Command can't look at all cards the Player he or she is controlling could. 'Control target player' is great, but only if it means the same thing everywhere.
Posted By: ThoughtsAreFree (12/8/2010 3:24:59 PM)
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The art is just a close up of the interior of the original Howling Mine art.
Posted By: Saikuba (11/15/2011 6:07:47 PM)
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ಠ_ಠ
Posted By: Tommy9898 (11/18/2010 11:39:43 PM)
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At first I wondered "so what prevents my opponent from tapping his lands in response?". But of course the mana stays in the pool even after word of command resolved. T_T Except if that opponent got a lot of instants or mana sinks.
Posted By: majinara (12/6/2010 11:55:31 PM)
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