Possibly the best equiptment in an artifact deck.
Posted By:
Taltor
(11/12/2009 2:02:55 PM)
What???! COMMON????!
Posted By:
SgtSwaggr
(9/10/2011 10:33:19 AM)
No, no, this card is really very much too good. Take my word for it, you'd rather not play against a deck that proves it.
Posted By:
izzet_guild_mage
(4/27/2010 10:48:13 AM)
Beyond broken. Back when artifact lands were legal in Standard, you can get about 7 artifacts on the board by turn two.
Made me wonder if they've even playtested it at all, since in the games we played Cranial Plating was, on average, a repeatable +7/+0 for a mere three mana. But then I guess they made Skullclamp.
Posted By:
Gabriel422
(11/24/2010 4:43:07 AM)
absolutely fantastic in an artifact deck. cheap casting and equip cost too. 5/5
Posted By:
tantallum99
(4/29/2010 3:22:33 PM)
Yeah, It's broken, it can turn an ornithopter into a killing machine, especially in an affinity deck
Posted By:
Revelation666
(10/8/2010 7:48:05 PM)
A sterling example of a card that completely outstrips all the others in its cycle. Poor Healer's Headdress. You must have a raging inferiority complex.
Posted By:
ScissorsLizard
(8/31/2011 4:58:40 PM)
I won't call this broken, but it's pretty stupid. At first glance you go, "this seems ok--the power is great, but the lack of evasion balances it out". Then you do a double-take: "hey wait a minute...you can switch it to another creature after blockers are declared...that doesn't seem right...
Posted By:
spectermonger
(4/23/2010 6:23:35 PM)
Errata should say, "Equipped creature is now a Nim."
Posted By:
Totema
(1/16/2012 12:04:32 AM)
I don't really get how steel plates on something's head increases its power so much, unless it's a headbutt-oriented creature. Anyway, great card, and probably one of the strongest pieces of equipment in the game, especially at common.
Posted By:
Zulp
(1/18/2010 12:30:19 AM)