I think my Prized Unicornjust got a new pair of shades in the form of Infiltration Lens!
Posted By:
fssfalcon
(9/30/2010 8:29:28 PM)
When they have a lot of creatures:
Spellbook, Infiltration lens, taunting elf. You just need to topdeck the elf around turn 5 or 6, that's the only problem. You can do this on turn 3 (the elf has sickness), but there is really no point because your opponent won't have enough creatures to give you sufficient card draw. All in all, this card is simply fantastic.
Posted By:
divine_exodus
(3/16/2011 7:46:08 AM)
@majinara:
One word: Infect.
The opponent is then put into the unenviable position of deciding to take poison counters (which you can slam a giant growth on the creatures for extra), or giving you distinct advantage with two cards, and permanently weakening their fatty. It's pretty much win-win for you.
Even with non-infect creatures your situation is not universal. Maybe YOUR three mana creature is bigger than theirs, then they have to either kill their guy or take a chunk of damage.
Either way, this card rocks, and puts your opponent in some tricky combat situations.
Posted By:
Maximillini86
(10/7/2010 9:24:11 AM)
Whoa!
Posted By:
MasterOfEtherium
(9/25/2010 10:27:37 PM)
"@majinara: that's a pretty nihilistic/pessimistic way to look at this card and magic in general. You probably shouldn't play any creatures, because your opponent will either use Damnation or Doom Blade or something like that. Then you've paid mana for effectively nothing. And don't play clamp either, it dies to Naturalise. And man, wouldn't you know it, but your opponent has about half the power in a magic game; they'll pick a lot of the outcomes. Pretty bunk odds. Plus, if your opponent is playing control, he'll just kill/counter all of your stuff. You might as well throw in the towel. Not like your top-decked birds of paradise is helping you out."
Re-read majinara's post -- he's not making the "dies to removal" argument. Your exaggerations miss the point. This card suffers from Browbeat syndrome; you get one of two potential outcomes, but you're not the one who gets to choose, and that ruins the card.
Posted By:
scumbling1
(3/29/2011 11:38:19 AM)
Example why I think this card is overhyped:
I play a three-mana creature. Next turn I play the lens, equip it, attack with the creature. My opponent blocks my creature with a larger one, his guy lives, mine dies. I equip the lens on another three-mana creature, attack with it next turn, opponent blocks again, mine dies. The result is basically following spell:
Weird Draw Spell 9
Sorcery
Sacrifice two creatures, wait two turns, draw four cards. Your opponent might decide to mess this spell up.
(9 mana because 3 for playing the lens and equipping it twice, plus three for each creature of mine that died).
And this is even a pretty good outcome! If my opponent just kills my creature, then I draw no cards at all. If my opponent doesn't decide to block, I draw no cards either. It's totally unreliable. Not to mention the situation when someone clears the board with a Damnation or WoG or something. Luckily I have the lens to draw new creatures... oh wait, the len... (see all)
Posted By:
majinara
(1/11/2011 12:14:35 PM)
They coulda just said unblockable, because that what this is going to end up being all the time. And I like unblockable for 2 mana.
Posted By:
Doom_Lich
(9/24/2010 6:50:46 AM)
In most cases, it's better to think of this as "Equipped creature is unblockable, except for when your opponent doesn't want it to be." The card draw is pretty unreliable, unless you invest in a way to make it moreso. It joins the ranks of Browbeat, Distant Memories, and Painful Quandary as cards that look better than they are, because they give your opponent a choice.
Not awful, but not Skullclamp. Don't be fooled.
Posted By:
yesnomu
(2/13/2011 7:49:06 PM)
Just checking, are you able to place this card on to an opponent's creature and not your own? Say for instance I use a card on an opponent's creature that compels that creature to attack every turn while I put a wall in front of it. Can I then place this card on that same opponent's creature and have myself drawing two cards every turn while the wall blocks it?
Posted By:
OakBard
(2/15/2011 12:52:23 AM)
A solid 3/5. The problem is that it only works if you have the better board position, because otherwise your opponent will gladly trade life to keep your hand empty. However, the problem with this piece of equipment is that it neither gives you a better board position or an answer to your opponents critters. It's worth running a single copy in a very aggressive deck like white weenies or goblins, but worthless anywhere else.
Posted By:
sniper_ix
(7/19/2011 2:16:33 PM)