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Community Rating: 4.011 / 5  (88 votes)
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"This card and its kin, rather than the absurdly powerful mythics of the set, anger me the most. Not only does it cost less than tranquility, but it's also instant speed whereas its predecessor was a sorcery..."

There's nothing wrong with fixing mistakes. Since the power level of one type of card relative to another is never static, answers to them need to be adjusted in every new set. Did the designers in Alpha somehow have the clout to make appropriate enchantment removal for cards sixteen years later? Of course not. Cards are made staples only within the context of a format. Staples from the early sets were born out of an absence of alternatives. You can't just assume that a card like Tranquility will always be adequate to address modern times.

@ jfre81: As a veteran player myself, I like giving green some aspects of removal to excell at. White has long been the best color for almost every type of removal, and for seemingly no good reason. I'm glad to green get the edge... (see all)
Posted By: scumbling1 (5/31/2011 7:23:42 PM)
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I must be going blind, I though for a moment that this card was an instant 1Green that destroyed ALL enchantments...
Posted By: Fenizrael (6/10/2013 1:12:02 AM)
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They fixed Tranquility here, and now they've fixed Shatter in 2013. It's pretty awesome to see that Wizards is committed to fixing overcosted staple cards right, right alongside fixing undercosted cards like Counterspell.

(Admittedly, I never thought Counterspell was undercosted back when it was a staple, but then again, back then I never really minded paying 1Red for Shatter either.)
Posted By: Salient (6/14/2012 7:48:45 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I had to give this 0.5/5 solely based on the fact this lone card can screw my main deck solo and for 2 mana...

That said, I don't think it's overpowered. A lot of people don't play with enchantments, so those that sideboard against enchantments usually run Naturalize since it hits artifacts too. Usually don't see this guy pop up unless it's a deck tailored to beat enchantment decks.
Posted By: planarsibling (9/9/2013 2:08:24 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Gave it 4/5 because it is brilliant at what it does.

However, personally I think it is overpowered. Thinking of Day of Judgment and Wrath of God, those cost 4 mana; and those I think are too cheap. The effects are so strong that they should be more expensive; especially when one thinks how much creatures cost.

Oh btw: This card is probably the best anti-Theros there is, with Theros focusing on enchantment-everything.

Now... Where's my Avacyn when I need her....
Posted By: MortisAngelus (9/21/2013 6:10:10 AM)
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Forget about the power of the card- look at the flavor text! They brought back real literature quotes to Magic! I've been hoping for this for years! Well done, Wizards!
Posted By: ScissorsLizard (6/14/2011 2:18:19 AM)
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I don't get all the hate; this isn't overpowered. Day of Judgment isn't broken because it wiped out five of your creatures. And Kor Firewalker isn't broken just because it kills a red deck dead. Back to Nature is way more situational than either of these.
Posted By: Gabriel422 (8/30/2011 9:52:13 PM)
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Fun for wiping out O-rings, Arrests and Journey To Nowheres right as your opponent declares her attack.
Posted By: Lavrant (4/3/2011 8:57:05 PM)
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A nice upgrade from Tranquility but I don't see a current dire need for this card. With a potential artifact block (Scars of Mirrodin) coming up, this will have to compete with Naturalise for a place on the side board.

Should the need arise for this card however, it looks to be very good at what it does. Maybe this is a sign of enchantments getting a buff in the future?
Posted By: Temple_Garden (7/18/2010 9:09:20 PM)
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So much for Tempest of Light.
Posted By: Johnald (7/11/2010 10:11:23 PM)
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