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Community Rating: 2.627 / 5  (51 votes)
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Too small an impact to be worth an entire cardslot
Posted By: demoninabottle (9/26/2010 10:52:45 AM)


In the context of the set, if you are going to lose a creature to infect, you may as well block another and save yourself some poison counters.

Following that logic - good with tokens/token generators?
Posted By: gelleetin (10/1/2010 4:44:28 PM)


This should cost less to cast. Interesting equipment, though.

@HKaggrorusher :
No, the second blocked creature has to be something your creature could legally block.
Posted By: mike_stubbs1 (6/28/2011 7:32:58 AM)


Awesome vs Infect...really reduces third turn attacks and lets me survive long enough to do something of my own.
Posted By: SeiberTross (12/30/2010 3:17:40 AM)


I'm going to go ahead and laugh as I run jellyfish tribal with this on my Gomazoas.
Posted By: Zaneshift (2/18/2011 1:12:48 AM)


Would be worth it if they added "Can only be blocked by two or more creatures" as it would fit flavor and game play wise. Tho they would have to bump the cost up a bit to keep it balanced then.
Posted By: Polkovnik_Skyfox (6/3/2011 12:28:06 PM)


Just add Deathtouch
Posted By: jonnyrue2u (9/24/2010 5:52:36 AM)


With such a marginal effect, it could at least cost {0} or {1} to cast so that it can be tutored with Trinket Mage.
Posted By: Vinifera7 (6/4/2011 12:53:28 PM)


This + Wurmcoil Engine to kill everything that swings, and gain 6 life. The only real bummer is it's not tutorable with Trinket Mage. Cast 1, Equip 1, would've been more than fair with this card.
Posted By: coyotemoon722 (2/21/2011 4:31:05 PM)


Posted By: HairlessThoctar (9/27/2010 10:16:52 PM)


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