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Community Rating: 3.624 / 5  (85 votes)
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This card looks fantastic. It evades all sorcery creature removal (ie, the vast, vast majority of sweepers), is fetchable with Trinket Mage, is cheap to turn into a creature and is scaled in size to boot?

Hell, yeah! Sign me up! This card was MADE for multiplayer!
Posted By: Cathaldus (9/23/2010 5:56:05 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@Eric
You cannot search for this via Treasure Mage. When determining the Converted Mana Cost (CMC) of a card, all values of X are determined to be 0. Thus, this cards CMC is 0, and still searchable via trinket mage.

@Jokergius
It actually could work prototype portal, you would just need to find a way to get charge counters onto it after it came into play, such as via Energy Chamber

@Eyeless
It doesn't work exactly like that. What you are referring to is the ability to always change it's state based power/toughness back to the number of charge counters on Chimeric Mass. This is useful when something like Diminish is used on it (as is referenced in the rulings). Both Chimeric Mass' ability and Diminish set it's base power/toughness. Cards like Giant Growth and +1/+1 (or -1/-1) counters alter this base power and toughness and are applied afterwards.... (see all)
Posted By: Asceric (2/28/2011 9:25:02 AM)
Rating: 
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If you ask me, every even partially blue deck in standard should include one of these and 3-4 copies of Trinket Mage.
Posted By: ayefightbears (4/8/2011 3:09:42 AM)
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Core Tapper
2 x Mana Myr
2 x Myr Galvanizer
Commence infinite mana combo.

This is SO going in a Myr deck.
Posted By: ARandomMop (4/9/2011 3:43:51 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Amazing! Great no matter where you are in the game! 0 mana metalcraft fodder at worst, plus it's rather above the curve P/T wise when you get above 4 or so...all in all, an amazing card, with awesome art!

5/5
Posted By: Superllama12 (5/26/2011 4:19:30 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I'd say this deserves at least a 1-of in your standard artifact ramp deck just on the merit of being an easily fetched very versatile and often very short clock by turn 4+. If you just can't seem to get that Blightsteel Colossus or a Fabricate to tutor it out, or your Steel Overseer ramp going, but you have a few Everflowing Chalice and a Trinket Mage, you've got yourself an easy, flexible fallback. And with proliferate, Vedalken Infuser, and Everflowing Chalice all tournament legal at the moment, pumping this guy to lethal levels is pathetically easy.
Posted By: Lyoncet (3/7/2011 1:48:44 PM)
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Really flexible. Theres some really fun prototype decks with this guy in them.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/deck/694
Posted By: SeiberTross (4/21/2011 9:46:16 AM)
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Criminally underrated. Evades Journey to Nowhere, Go for the Throat, Day of Judgement, Black Sun'z Zenith, Slagstorm etc, can get stronger with proliferate, tutorable with Trinket Mage. I love this card.
Posted By: Sterling_Archer (6/12/2011 10:39:46 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Is @ HuntedWumpusMustDie right by saying that you can attack with it the turn it enters the battlefield if you activated it? I usually tought that like Glilnt Hawk Idol, even if it's not a creature the turn a permanent enters the BTF, if it becomes a creature that same turn, it has summoning sickness. Can an experienced player fixed that for us please?
Posted By: Endlessor (6/24/2011 7:49:01 AM)
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@Endlessor

302.6. A creature’s activated ability with the tap symbol or the untap symbol in its activation cost can’t
be activated unless the creature has been under its controller’s control continuously since his or her
most recent turn began. A creature can’t attack unless it has been under its controller’s control
continuously since his or her most recent turn began. This rule is informally called the “summoning
sickness” rule.


Glint Hawk Idol Rulings:
1/1/2011 If Glint Hawk Idol becomes a creature before you begin a turn with it under your control, it will be affected by "summoning sickness."


Unless the Chimeric Mass (creature or not) has been in your control continuously since the beginning of your turn (i.e. you cast it last turn or earlier) it will have summoning sickness when you activate it.
Posted By: AnOldWolf (7/1/2011 7:03:44 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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