Building a typical Merfolk deck and including Seahunter doesn't mean you're building around it. =P
But yes, it's a fantastic card, no questions asked. If your Wanderwine Prophets is making contact and you have a Seahunter out, it's pretty much GG as you can keep getting out "extra turn fodder", giving you what is more or less infinite turns.
Even though it's not a Merfolk, include it in most Merfolk decks. It's that simple.
Posted By:
JaxsonBateman
(5/21/2011 11:09:48 AM)
Moggcatcher is sort of like the same card in red for goblins. Skyshroud Poacher is sort of like the same card in green for elves.
It's kind of weird that a card that's supposed to work together with merfolk has such an abusive flavor, but if they can't feel pain, I guess I can feel a bit more comfortable about the prospect.
Posted By:
Gelzo
(6/9/2011 12:42:44 AM)
Absolutely priceless flavor text lol. My father used to say that when we'd go fishing when I was younger. I never could pull the hooks out of their mouth without feeling like I was hurting the thing ><
This card is amazing in EDH. Pretty much lets you play any merfolk you want, whenever you want to.
Posted By:
endersblade
(6/16/2011 1:10:45 PM)
Good in merfolk decks. Also good with Conspiracy if you don't feel like hardcasting Emrakul, Progenitus, Blightsteel Colossus or Scornful Egotist.
Posted By:
SirZapdos
(11/25/2011 6:41:04 AM)
This makes me want to build a deck around it.
Posted By:
AlphaNumerical
(8/4/2009 2:44:55 PM)
Artificial Evolution and you've got a nasty, NASTY combo.
Posted By:
Arachnos
(8/28/2012 7:52:01 PM)
Regarding the flavour text, wouldn't fear count as a kind of "pain" response? It's certainly not a pleasant feeling, in any case, and never mind the fact that I highly doubt his assertion is true to begin with.
Posted By:
Tiggurix
(6/23/2013 2:36:43 PM)