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Community Rating: 4.140 / 5  (43 votes)
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Follow it up with a Blighted Agent and watch your opponent comb their hand uncomfortably for turn 2 removal.
Posted By: LordRandomness (5/3/2013 5:35:43 AM)


I agree. Like the Ravnica Seals, this card is still great. In contrast to the Giant Growth, you can play this on your 1st turn and leave it until you need it, instead of having to leavy 1 mana unused or waiting to cast that fattie of yours because of your opponent's burn spells.
Posted By: GrimjawxRULES (10/9/2009 8:53:52 AM)


Better than Giant Growth under some circumstances.
Posted By: Forgeling (8/26/2009 6:21:53 PM)


I think its far more versatile than Giant Growth. As an avid multiplayer guy, I can appreciate the effect of deterrence something like this provides.
Also, you can play it and use it on different turns, meaning you can do more to boost a single creature in one turn- great for Berserk decks.
Posted By: Kryptnyt (7/26/2010 12:38:16 PM)


This is slightly worse than giant growth, although it is the same casting cost as giant growth, and it can be sac'd as an instant. Main differences:

1) Lose the element of surprise. You can' t surprise ambush a 4/4 fatty with your 2/2. Seal is not an instant, unlike giant growth.
2) Gain greater mana efficiency.You can play Seal whenever a single land is available, rather than keeping a land untapped just in case your opponent attacks. You could also play it on turn 1, before a creature is available.

Seal does provide a sense of intimidation. Your opponent knows you can pump your creature when he attacks. Giant growth, however, provides masked, hidden intimidation. If you have one land untapped he will always wonder if you have growth...

Overall, it is a good complement to giant growth. But, nothing special.
Posted By: feeble2002 (12/19/2010 2:29:32 PM)


Actually the situation is like this:

When you have a 2/2 and this out then your opponent wont attack with her 4/4. So next turn you attack with your 2/2 and she won't block. So you drop anoter 2/2.
Posted By: tavaritz (11/13/2011 12:55:55 PM)


@mdawk576, how is Giant Growth "mediocre"? In the right circumstance, it can both save your creature and kill something of the opponent's. And while there have been a few cards that are situationally better than it, we've yet to see something strictly better.
Posted By: sonorhC (10/4/2011 6:11:42 PM)


It is a Giant Growth where you can spend the Green on turn 1 or 2 or whenever, so you dont have to save the Green for the growth. You can be free to tap out without concern.

The disadvantage is there's no surprise factor, but the advantage is you can stop a bigger creature from blocking//attacking by simply having this out on the board. 4.5/5

Another thing you could run this with.... Giant Growth as well.

EDIT: How did I get a 2.5? My comment is solid and I am giving the card props...
Posted By: TheWrathofShane (12/11/2012 12:32:21 AM)


Meh, most times I would rather use Giant Growth simply for the fact that once my opponent sees it, he's consistently aware of an untapped Forest.
But hey, this thing is still very good.
Posted By: infernox10 (8/15/2010 2:03:05 PM)


It's better than giant growth I think, but more defensive, because, as mentioned the opponent wont attack you with a 4/4 if you got a 2/2, without having a trick, so their monster wont die, but wont attack either meaning, you wont loose your the +3/+3 either. But of course not as surprising, but that's a trick itself.
Posted By: jonfck (9/15/2010 6:06:21 AM)


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