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Community Rating: 3.440 / 5  (83 votes)
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Useful anytime 2 of something are much better than 1. For example:
A second Myr Galvanizer or mana Myr to complete the engine.
Another Knight Exemplar to complete the pair.

W/U Knight seems to have potential with this, Clone, and Cryptoplasm.

You might not get the card you're looking for, but if not, you are 7 cards closer to finding it and at the least should be able to put a land into play.
Posted By: Nighthawk42 (1/31/2011 3:37:32 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I love this card for its plethora of uses.

1. Blue mana acceleration. You're paying 2 mana for an extra land (as it comes in untapped), which can help power out sphinxes/sea monsters or give you extra mana for counterspells. Even though people say that this is the "worst case scenario", getting an extra land in blue is definitely worth the casting cost.
2. Combo completer. It's been mentioned previously, but this card may net you an extra Myr Galvanizer or similar combo piece to get the ball rolling. In addition, if any of your combo pieces are particularly fragile, getting another one as insurance never hurts. Again, this is definitely worth the casting cost.
3. Win-moar. Probably the most obvious use of this card is to get another fatty to end the game quickly. I don't know about you guys, but I think two fatties are better than one (I'm looking at you, Consecrated Sphinx).
4. Unhinged nonsense. Play a _____, then go get whatever freaking ca... (see all)
Posted By: Lief098 (8/1/2011 8:23:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


top 7 is nice. can get a decent creature OR as has been mentioned, at the very least blue mana ramp. one of my fave blue cards in this set.
Posted By: tantallum99 (2/5/2011 6:01:07 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Interesting card. In the current standard meta, with so many mirror matches, this might just see some sideboard action. Just don't know...
Posted By: Swiftgamer18 (1/27/2011 4:29:41 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


At worst can be sorcery speed mana acceleration in mono blue, at best you can reveal another bomb, (such as a second Baneslayer Angel in {UW}) Sadly it's downfall (and sometimes potential benefit) is the legendary rule.
Posted By: tcollins (1/31/2011 10:23:41 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@ Craziecory yup, that's right. Lands, planeswalkers, yours, your opponent's, your teamates, primeval titan or chimney imp, whatever as long as someone's already got one.
Posted By: TPmanW (1/31/2011 6:15:32 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card would seem to have about a thousand uses. In Standard, I could see it being a great piece in an allies deck, a way to fetch another Trinket Mage along with an artifact, grabbing a fetchland for a couple of landfalls, etc. Solid.
Posted By: Enemy_Tricolor (2/2/2011 12:51:07 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Anything that allows for blue mana ramp is fine by me.
Every other use is just the icing on the cake. I know why I'm packing this thing.
Posted By: DoragonShinzui (3/23/2012 9:47:41 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Not to be overlooked is that this is blue mana ramp if you don't find anything more useful to do with what you dig up.
Posted By: Artscrafter (1/28/2011 10:19:02 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


_____
Posted By: Tommy9898 (1/28/2011 10:00:05 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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