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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.257 / 5  (35 votes)
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@ ajpinton:

When a couple dozen utility cards in your deck have Cycling, Threshold can be reached in a matter of a couple turns. If you're GW and your deck is midrange-y enough to care about its graveyard, recurring things, and other silly archetypical nonsense, this thing is a powerhouse that wins games.
Posted By: DacenOctavio (9/6/2011 12:21:13 AM)
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Have you heard of the Kumite? *Ah-tta!*
Posted By: Cyberium (10/6/2011 9:18:03 AM)
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Love this card.
Posted By: Feralsymphony (2/5/2011 4:56:56 PM)
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I find it hilarious that it's a transforming land with that sort of name and flavor.

Perhaps producing those insect monks would make more sense but...
Posted By: Deepfried-Owls (5/21/2011 11:35:35 PM)
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XD
a land with first strike.. that has to be something to see.
Posted By: BastianQoU (8/9/2011 12:03:03 AM)
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Insect monk?
That's a first.
Posted By: NoobOfLore (2/6/2011 5:11:33 PM)
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Needing to have Threshold , and only being able to add colorless mana hurts this card for me. I supose with enough Fog's and Day of Judgment's it could fit in a lot of decks. Now we have other options, being Stirring Wildwood. I gave this card a 4/5...
Posted By: ajpinton (3/31/2011 6:35:46 PM)
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If you're confused by "Insect Monk" look up Nantuko on Gatherer, they're humanoid insect creatures. And yes, they're usually druids, but this is a monastery and monks live in monasteries.
Posted By: Nagoragama (10/8/2011 8:27:11 PM)
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Obviously, Stirring Wildwood is going to make it into more decks. But a man-land turning into a creature this big is quite rare, much less with first strike and an activation of only 2. You could hold the fort for a long time against aggro with this, and unlike with Wildwood, actually deter a lot of attacks. Threshold is a nice little contingency to balance that out.
Posted By: Justice1337 (10/12/2011 10:10:50 AM)
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Two words:

WTF.

DAGOBAH.
Posted By: DarthParallax (2/13/2012 10:05:28 PM)
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0.51.01.52.02.53.03.54.04.55.0