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Community Rating: 4.032 / 5  (31 votes)
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Conspire just doubles its effectiveness. Which is great. Yesterday I used this to blow up an Etherium Sculptor and a Lodestone Golem in one go. Worth it.
Posted By: Zulp (9/1/2010 1:15:39 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


With green you have alot of mana so doing this on your turn doesn't hurt as much as one may think. At instant it would be silly.
Posted By: Arthindole (8/14/2010 1:20:35 PM)
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Rules tip: This card gets around Chalice of the Void at 2 counters. The conspire ability allows you to use it while it's on the stack, not while it's resolving. Chalice counters anything with converted manacost X, not prevent it from being cast. This means you may cast this, use the conspire and put the copy on the stack. Chalice counters the original and the copy goes through (unless someone hit it with something like Counterspell.) This rules trick also works for cards with replicate (like Shattering Spree).

Another nifty thing you can do with this is use it against Counterbalance. The trigger on Counterbalance's ability only happens when you cast a spell, not when you put a copy on the stack. This means Counterbalance only has a chance to counter the original copy.
Posted By: boneclub (3/21/2011 2:53:12 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


WE HATE MUSIC!
Posted By: Totema (3/15/2012 5:50:06 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Almost strictly better than Naturalize.
One might think "The instant vs. Sorcery speed isn't a big trade-off",
But in reality, it's pretty steep.
However, I have found that, in casual play, this card is normally the better of the two.
Posted By: infernox10 (7/13/2010 3:09:02 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card is Pauper gold. It's cheap, and you it can target additional targets with conspire. What's not to like?
Posted By: NARFNra (9/14/2013 6:28:34 PM)
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0.51.01.52.02.53.03.54.04.55.0