You suffer that one damage.
Posted By:
ax_morph
(10/2/2011 5:38:57 PM)
What we have to realize is that in cut-throat tournament play, that one turn or pay 1 for any color makes a HUGE difference when you're aiming for a turn 3-5 win. They need to get things out asap. 1-4 life for a higher guarantee of getting those things out is VERY much with it.
Posted By:
unerasablesin
(2/10/2012 8:53:18 PM)
Extremely useful in almost any deck that uses more than one color, especially for the early game. Remember that the only point of damage you take that matters is the last one.
Posted By:
RisingSeraph
(8/4/2011 9:27:59 PM)
If this weren't reprinted as much as it was, I'm certain it would cost a small fortune. Mana fixing this good rarely comes cheap. The life loss is obviously almost always negligible, except against burn maybe.
Clearly a 5/5, IMO.
Posted By:
BongRipper420
(10/18/2012 7:16:51 PM)
modern masters reprint? actually the art should be city of brass
Posted By:
don_miguel
(10/22/2012 6:22:33 AM)
Incredibly useful, while other painlands may do colorless, any color mana on your first turn is a huge advantage.
Posted By:
ninjaman98
(3/1/2011 9:43:19 AM)
In my opinion, one of the best any color lands in existence.
5/5
Posted By:
Fert12334
(2/8/2011 10:55:21 AM)
An all colour land that only costs 1 life?
I would take that if my opponents didn't keep finding ways to keep tapping it (and me) to death.
Posted By:
Spideredd
(5/28/2011 4:23:13 AM)
I think this card is a little overrated. E.g. Shimmering Grotto requires two lands to give you colored mana, but it can give you 1 colorless on its own without doing damage. It's a bit less useful in the early game, but solid throughout. Terramorphic Expanse can give you whatever you want, but you have to wait one extra turn because the land comes into play tapped. City of Brass gives you whatever you want right away, at the cost of one life. It's great in the very early game, but once you've had a chance to get more mana sources out, you basically stop using it. They all have their advantages, and this one might be slightly better than the others because the early game is more important. But it's not THAT much better.
Posted By:
MarlinFlake
(2/22/2011 6:49:10 AM)
This is one of the best Magic cards ever designed. Flavor, usefulness and balance, artwork...it's just awesome.
Posted By:
EGarrett01
(3/2/2012 3:13:39 PM)