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Community Rating: 3.240 / 5  (48 votes)
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I would like two address the two points I see here that are putting this card in the wrong. First of all, the cost. I believe 2/3 is perfectly reasonable for {2}{G}. It is a one power downgrade from something like Centaur Courser, but on the other hand, transforming it will turn it into a massive beat stick, so as to keep it from being strictly better (though in my opinion this one is much better). The reason Kruin Outlaw and Reckless Waif are "fairly costed" is because they are of higher rarity (and honestly, the Waif would've sucked as a 0/1).
Secondly, there are a lot of standard werewolves because Wizards is taking the mechanic slow and allowing it to evolve in the following sets. Really, how exciting would they be if all the tricks were exploited set 1 and we got the same mumbo jumbo two sets later?
Posted By: En_Sigma (9/25/2011 7:09:41 PM)


I agree... As novel as the mechanic is, they need more than just the it...
The disappointing this about his is that it doesn't match it's cost, by itself.
Every other werewolf at least dose that, Kruin outlaw is a 2/2 first strike for three... The waif is a 1/1 for one... Not the most playable cards by themselves... They're at least fare.
This one though, they are weaker than their cost justifies.
Posted By: Zoah (9/24/2011 3:30:38 PM)


I think Wizards made the right call in not giving this guy a profession. They're villagers. Not warriors, not soldiers, not druids, not 'townsfolk' or 'citizens' (if those even exist any more). They're just humans.

Compare with Tormented Pariah where they made it a warrior, which was a very silly move given the art (possibly just to justify the silly P/T?)
Posted By: Baconradar (10/7/2011 7:13:15 AM)


Too many vanilla werewolves.
Posted By: Tommy9898 (9/22/2011 10:34:16 PM)


Vanilla Is Better Than Chocolate Hoe
Posted By: MasterOfEtherium (9/25/2011 4:50:50 PM)


My only argument is with the "werewolf" creature type. It alienates other lycanthropes such as werebears and wererats, who are "Human bears" and "Human rats"
Posted By: Kryptnyt (9/25/2011 8:28:27 PM)


This card is amazing! When I first saw it, I thought it was awful, but after playing it, it is really efficient, even if it doesn't flip!

Also, it makes an awesome foil, the background is foil, but the people aren't. On the other side, the fangs and eyes are foil, too.
Posted By: Superllama12 (11/10/2011 4:26:29 PM)


This card is unstoppable in limited - it will flip and it will be an unreasonable threat for the cost.
Posted By: Hanksingle (12/11/2011 11:41:47 AM)


Easily the best artwork of the human side for werewolves, in my opinion.
Posted By: LEP-Recon (2/4/2012 3:21:15 PM)


Personally, I like werewolves because they can potentially screw up with blue control. However, most blue control decks I play against also run black.
And there isn't such a thing as vanilla werewolves!
Posted By: Lash_of_Dragonbreath (2/8/2012 2:09:02 PM)


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