Why on Earth did they print this in a core set? "How to give every new player a completely wrongheaded understanding of delay-triggered abilities for the low low cost of , . Oh, and did we mention we're packing a hefty set of cards with delayed-trigger abilities in the same set? YEAH! Go go gadget chaos!"
Sundial is tech against one and only one competitive deck in the entire history of Magic: it hoses High Tide decks, turning their all-important Reset into a complementary Time Walk. "You wanted another untap phase? Here, have a whole 'nother turn!" XD
This, Final Fortune, Last Chance, Warrior's Oath, Izzet Guildmage, Nivix Guildmage, Gamble, Burning Wish, Serum Powder.
And Darksteel Reactor, or, whatever.
You will only actually... (see all)
Posted By:
Salient
(1/17/2013 10:54:45 PM)
Sundial of the Infinite Misunderstandings
I have this in several of my EDH decks either for combos for for stopping my opponent's stupid junk on my turn. Of the 8 or so people I play EDH with, there is one other person who understands how this card works.
Sundial is an effective, well balanced and fun card, but it also requires an intimate understanding of a part of the rules that even most advanced players skip over. Its not that hard once you know it, but subtle differences in wordings of cards can make a huge difference in effect. Luckily my friends trust me because I tend to be the group rules lawyer and am just as liable to screw myself over with rules corrections as I am them, but I would dread playing with this card at a tournament.
Posted By:
Enelysios
(6/6/2013 10:30:52 AM)
this is a pretty complex card to put in a core set...
Posted By:
Arachibutyrophobia
(8/20/2011 10:53:38 PM)
this article is a bunch of misinformation.
1. "beginning of the next end steps" is a 1 time trigger opposed the " beginning of the end step" which happens every end step
card that have this in standard
Argent Sphinx, Elemental Appeal, Glimmerpoint Stag, Gruesome Encore, Mimic Vat, Postmortem Lunge,
Splinter Twin, Stone Idol Trap, Venser, the Sojourner , Zektar Shrine Expedition
there is a couple more but the can only be used on opponents turn or is stupid to stop
All of these can be abused by waiting till the trigger is put on the stack ( which is at the beginning of the next end {these trigger are 1 time only effects} ) once on stack use sun dial to remove them.
2. it can be used on any thing that has triggered ability during combat step
ie they cast regenerate once that goes on stack it is remove but if they have mana they can put it back
on stack after sundial is activated
card like Crumbling Coloss... (see all)
Posted By:
wadeby
(8/12/2011 1:33:16 AM)
I think the greatest use for this thing is when your EDH friends annyoningly say, "Well, since you're ending your turn, I'll flash out a Teferi and 30 other spells :DDDDD"
NO YOU WILL NOT.
*Turn ends*
Posted By:
Kaizeischi
(8/25/2011 8:46:56 PM)
It can save your creatures from removal and counter triggered abilities, but can it tell time?
Posted By:
Kryptnyt
(7/16/2011 6:20:08 AM)
Sudden Disappearance. Hey, where did all your stuff go?
Posted By:
SirZapdos
(2/17/2012 2:29:58 PM)
SO many possibilities for this card. Aside from the obvious of countering spells, you can evoke a creature like Mulldrifter or Shriekmaw and then exile the sacrifice clause, or use it to keep various things from being sacrificed at the beginning of the next end step, such as the token from Zektar Shrine expedition or those from Elemental mastery to amass a horde of elementals. Use it with Glimmerpoint stag to permanently exile something, as well as other cards with the same type of wording. If you want to be cruel you can use this with smokestack in order to add counters but skip the sacrifice effect. Brutal.
Posted By:
jsttu
(7/7/2011 9:41:37 PM)
I'm sure death and taxes will love this.
Posted By:
VampireHounds
(7/13/2011 3:36:41 PM)
Act of Treason etc etc etc: Read the card. It specifically says "this turn" and "until end of turn" effects end in the reminder text. This card is effective with cards that mention the "end step" specifically, like Ball Lightning or Last Chance, since it skips the end step.
TL;DR: "Until end of turn" effects still trigger. "End step" effects do not. It's on the card, folks.
@TheWrathofShane: "Timmies" aren't new players. Thanks for trying, though. A for effort.
Posted By:
adrian.malacoda
(9/30/2012 10:32:04 PM)