Try out with Oracle en-Vec... limited attackers - and maybe some of them destroyed without choosing a target! No shroud can help!
The Ruling says to multiple instances:"If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack."
Posted By:
Emiman
(12/10/2009 2:42:32 PM)
Yeah, that's right; Fact or Fiction was part of a cycle. This card was the Healing Salve to its Ancestral Recall.
Posted By:
BegleOne
(6/23/2011 9:26:48 PM)
@ mrredhatter: a single one of these basically prevents 50% of your opponents creatures from attacking. Two of them prevent 75% from attacking, three of them 87.5%, and so on. That is, if you divide them correctly.
Posted By:
majinara
(11/8/2012 1:18:52 AM)
Reminds me of that old river card.
Posted By:
metalevolence
(8/15/2010 5:38:58 PM)
This has so much multiplayer politics potential. Player B looking scary? Player C dying and needing help? Stop Player B from killing him off with this, reap rewards.
Or something. Eh, Zedruu would still love it.
Posted By:
psychichobo
(6/30/2013 5:09:28 PM)
I wonder how multiple instances of this card behave together.
Posted By:
mrredhatter
(10/7/2009 6:54:41 AM)
I can just see every person playing this will immediatly play a path to exile afterwards.
Posted By:
psyklone
(6/28/2010 11:43:52 PM)
playing this with ixidron could make for some interesting combat triggers, especially with morph.
Posted By:
manamadman
(8/23/2011 1:21:58 PM)