Seems better Than Remove Soul to me, just 1 more for card advantage. 4.5/5.
Posted By:
BrutalJim
(7/27/2009 6:20:27 AM)
Strictly better than Bone to Ash.
Posted By:
TokenAZN
(8/7/2012 8:06:21 AM)
Although being more costy than Remove Soul/essence Scatter, this card also gives you a new card, which makes it better. 4/5
Posted By:
Shiduba
(8/11/2009 11:43:35 PM)
@ohmu: Try the card first, instead of theory-crafting.
Posted By:
BuffJittePLZ
(4/11/2011 7:51:59 AM)
Not bad, not bad...
Posted By:
izzet_guild_mage
(2/8/2010 11:00:46 AM)
All-star in Pauper.
Posted By:
boneclub
(8/18/2010 11:43:38 AM)
I had more fun with this in multiplayer since the whole "What if they have no creatures" thing was usually a non-issue. Even in one on one odds are good a creature you dont want to see will rear its ugly head.
Posted By:
XTwistedsoulX
(7/30/2011 2:24:07 AM)
Great card, I run it over Remove Soul in my casual deck. Invasion block was full of versions of other cards but with their cmc jacked up and a cantrip added. Blue got the best of them by far, I think. Compare this and Repulse to some of the others:
Recover - Raise Dead adds cantrip for 2, usable but still overpriced.
Restrain - Warning adds cantrip for 2, overpriced.
Smash - Shatter adds a cantrip for 1. Not actually too bad.
Reviving Dose -Healing Salve adds cantrip for 2 and no damage prevention option. Uninteresting. Compare to the much more versatile Renewed Faith.
Zap- Who knows? Shock? Meh. Useless.
Annihilate - Dark Banishing adds 1B for cantrip. Overpriced.
Tranquil Path - autocard... (see all)
Posted By:
Wanderer25
(11/9/2011 9:11:09 PM)
It's been a 4of in The Solution.dec from Zvi Mowshowitz. It's a three mana creature counter that draws into more when you use it. And finally Teferi's phrase is simply a killer in the flavor text "I don't have time for you right now''. 4.5 stars from me.
Posted By:
christos87
(6/1/2009 4:55:17 AM)
Somehow, Repulse always got the slot before this.
Posted By:
nibelheim_valesti
(6/1/2010 6:36:51 PM)