i do really like this card; 2 tokens and a scion of the wild is nothing to laugh about
Posted By:
brunsbr103
(9/22/2011 5:38:54 PM)
It does a pretty damn good cloudgoat ranger impersonation. Will token decks return? :3
Posted By:
Tommy9898
(9/22/2011 9:42:12 PM)
This card kept people on their toes in the matches as I had this and Midnight Haunting usually in combination letting it drop as a 5/5. It doesn't come out extremely powerful usually, but it's vigilance keeps it swinging more often than not.
Posted By:
DCProgressive
(9/24/2011 4:41:08 PM)
Won me some games at the pre-release. 4.5/5
Posted By:
God_Of_The_Smurfs
(9/25/2011 9:18:37 AM)
I underestimated her. By ALOT. She can really close out games quickly.
Forced into playing red-white (My least favorite color combination) for the prerelease as the only decent rares i got were her and instigator gang and she certainly smashed some face vigilantly.
The deck got me to second place in the prerelease (1 match loss 1-2, to the first place finisher) and landed me a spot in the top eight draft we had for the grand prize; a mox jet.
Posted By:
DragonicSphinx
(9/25/2011 11:56:30 PM)
Went 3-1 last week at a Standard tourney with a Green-White token deck that still needs a lot of work.
In one game, I had this, 3 Howlpack Alphas, and Intangible Virtue. Parallel Lives was in my hand but the game was over before I could cast it. It was just nasty.
Vigilance is such an underrated ability.
Posted By:
CarlosLiberated
(10/15/2011 8:14:09 AM)
With Avacyn Restored, I can see this card shooting up in popularity even without a token deck. Why? Why, Cloushift of course! Bringing in a total of four extra power with one White? yes please!
Posted By:
JuggernautFox
(4/16/2012 11:23:12 AM)
Cloudshift to bounce and add a few more tokens.
Posted By:
somegeek
(5/24/2012 10:26:26 AM)
@BaLZac
The monk itself doesn't have a power of 5; It's the combined power of her tokens as well. She comes out alone, and gets 2 tokens. You have three creatures, so she is a 3/3. But wait! Each token is a 1/1, so that, accumulative, gives you a total power of 5 at your command.
Posted By:
Kura-san
(10/7/2012 9:32:58 AM)
@BalZac: It's not that the Monk's P/T is 5/5 when she enters the battlefield if you control no other creatures. You are correct, she would be a 3/3 in this case. However, the total power hitting the table is 5: 3 from the monk (because you control 3 creatures), and 1 each from the two generated tokens.
I'm tempted to run one or two of these in my Spirit tribal. It's a sorcery-speed Midnight Haunting with a big body attached for (1)(W) more. And I love me some Midnight Haunting.
Posted By:
CaptainNinJoe
(4/1/2012 10:29:48 AM)