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Community Rating: 3.058 / 5  (77 votes)
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You understand their combo will happen this turn? Trip it in response to draw.

Opponent just dropped a token-spam spell? Catch 'em swingin'.

Make a particularly good hit with this? Sunblast Angel.
Posted By: DeathDark (5/10/2011 7:29:08 PM)
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@Deepfried Owls: This is why I love Elesh Norn. Elegant, deadly and unsettling all at once.
Posted By: Arachnos (9/7/2011 6:53:12 PM)
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Oh! This looks like a nice little gem. It's not too often you find an elegant white card that boosts and disrupts tempo flow. This will go nicely with Remand in my causal tempo disruption deck.
Posted By: dberry02 (5/1/2011 10:58:52 PM)
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I... think I really like this
Posted By: brunsbr103 (4/28/2011 10:39:20 PM)
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New Phyrexia has so many cool cards in it.
Posted By: Polychromatic (5/1/2011 7:18:43 PM)
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5/5 for flavor
Posted By: Combolulz (4/28/2011 2:41:53 PM)
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In a storm of golden light, the great queen entered. Her divine form glistened and shone like a star within the blackened Phyrexian muck. Her blood-red robes trailed behind her and with her she commanded a regal aura of extreme elegance. Some were compelled to bow and kneel before her while most withered spontaneously and fell forward dead.

Yes... The queen truly is magnificent.
Posted By: Deepfried-Owls (5/24/2011 1:32:30 AM)
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This is one of those cards that nobody will run until somebody wins a big tournament with it as lock down, and then everybody and their brother will run it.
Posted By: Amnatto (5/2/2011 6:11:18 PM)
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i saved money by switchin to Geico & i stayed at a Holiday Inn last night... IM DUE RESPECT
Posted By: MasterOfEtherium (4/29/2011 12:05:25 PM)
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@ Isochron Scepter:
This wouldn't help much, since he will untap those permanents one turn later nonetheless.

I like this card. It combines anything I like about white.

Primarily it stops haste, delays artifacts with tap abilities and has a hidden: "the next spell costs 1 more" if your opponent has planned to play a land that turn. And I am the biggest fan of white draw spells. All together it's a seemingly harmless way to stop or slow your opponent. It's so perfectly white.

However, I don't really know, if I would play this spell. This is due to the fact that R&D still follows two contrary ways with white. First, they design aggressive creatures and removal, focussing on tap-all-out, win-fast strategy. The second way is the more flavorful, peaceful way, where white uses all tricks to delay, deny, imprison the opponent and the spells he plays.

So I would really love to play that card, but the slower white way lacks of cards at some important places. Sadly, it's an uncommon ... (see all)
Posted By: Cheza (6/2/2011 3:04:38 AM)
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