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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.662 / 5  (65 votes)
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For two mana, you get two damage, one swing with a 3/3, and one turn with a 3/3 blocker. That's a nice value for only two mana. Cheap and effective, i.e. great for burn.
Posted By: Detonativity (11/20/2010 3:34:11 PM)
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I always LOVED these guys! Sure, they only get one attack, but that's still a total of five damage being output by these guys, two of which is guaranteed to hit your opponent! (Unless they counter him. x_x)

Incredibly solid 2 drop. And... Does anyone else feel it weird that seeing this gives me Time Spiral nostalgia? (The block of Magic nostalgia? I'm having nostalgia about the nostalgic set?!? ACK!)
Posted By: TopRomen (11/18/2010 8:31:15 PM)
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I love these guys. They're like burn in a card, and flavorful too.

Posted By: NARFNra (11/20/2010 3:14:19 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Are their limbs dissolving? Into Tim sparks!? This card got more awesome.
Posted By: DacenOctavio (1/5/2011 10:21:10 PM)
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these guys are fierce.
Posted By: Richard_Hawk (12/7/2010 11:46:52 PM)
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3/3 for 1R, and 1 damage when ever it enters or leaves battlefield?? Oh yeah.
Posted By: Bursama (11/19/2010 8:56:29 AM)
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With In the Web of War and Rage Reflection, these guys can hit for 22 (1 + (3+2)*2 + (3+2)*2 + 1). Of course, that implies you're at least on turn 7 (turn 5 to play In the Web of War, turn 6 to play Rage Reflection, turn 7 to play Keldon Marauders), unless you get Braid of Fire out on turn 2 or anything else (Desperate Ritual, Seething Song, etc.).
Posted By: igniteice (3/13/2011 2:29:09 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Didn't like these for what I thought of Flavor in the 'Burninate the Everything' deck, because I think of creatures as inefficient, unreliable things that can get countered, destroyed, AND blocked, compared to burn spells that you either have the counter for or you don't....

BUT! then I read the Artifacts Cycle novels, and now I kind of want to find a place for these in some wierd Coalition flavored deck....still not sure though...they seem like more often than not they will be a 2-mana Shock, unless the opponent has no preparation for them- but in that case, you would be better off taking advantage of an unprepared opponent with a ONE mana 3/3 that DOESN'T have Vanishing.

Still- this I like a lot about them: they're quite old for being a useable common that's just fine for decks still today. The farther back you go, even if you can always spot Good Rares and Development Fail Uncommons, the commons just plain get obsoleted eventually. It hasn't happened to this one yet, and that's a ... (see all)
Posted By: ParallaxtheRevan (8/30/2012 6:00:20 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Alvin and the Chipmunks!
Posted By: wicked_pick (1/28/2013 8:20:10 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


It's a fun and clever card, but it's too bad it comes down a turn before Obsidian Battle-Axe. Oh well; at least the subsequent marauders will do a lot of damage.
Posted By: scumbling1 (5/11/2011 3:17:35 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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