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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.573 / 5  (103 votes)
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What a great card. 3/3 with haste for 3 is amazing for red. Wither is icing on the cake.
Posted By: Sothasil (4/6/2011 3:32:09 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


part of a 10 card cycle believe it or not of three cost things, that cost three hybrid mana.

they are
Wilt-Leaf Cavaliers G/W
Crag Puca U/R
Restless Apparition W/B
Wasp Lancer B/U
Hearthfire Hobgoblin R/W
Stalker Hag B/G
Plumeveil W/U
Boggart Ram-Gang R/G
Ashenmoor Gouger B/R
Wistful Selkie U/G
Posted By: Kyzar (1/26/2011 11:37:44 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Three mana for a 3/3 with haste and wither? Count me in. I like this guy better than Ball Lightning.
Posted By: Detonativity (11/20/2010 2:43:17 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is amazing.
Comes out swinging and either hits the opponent for 3 every turn or eats away at their big guys.
He can be chump blocked, but he's a threat that comes down on turn 3 and won't go away with leaving some sort of mark on the battlefield.
Posted By: SIlverSkyz (11/18/2010 10:11:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card sticks in my head as being iconic to Shadowmoor. But that's just me.

These guys (yes, plural) are highly efficient fighters (3 mana for 3/3) that can attack immediately and/or take a big chunk out of a fatty. Only drawback is that it's highly unlikely for a deck running these to use any colors other than Red or Green (but possible if you run dual lands).

Badass, 5/5.
Posted By: Axelle (5/24/2011 1:02:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Living proof that Dragons these days are unplayable rubbish that always show up to the party too late because goblins already stole the keg, set it on fire, and rolled down the hill on it. And that's a satisfactory explanation to how this card got designed, the end.
Posted By: DacenOctavio (1/30/2011 12:15:53 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Boartusk Liege makes this guy into a 5/5 goblin with haste and wither.
Posted By: IFG.Near (2/3/2011 6:27:07 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


a 3/3 haste wither creature makes sense for RedRedRed (though near the end of the bell curve).
It absolutely does not make sense for GreenGreenGreen. Wither and efficiency in midsize critters are hallmarks of green, but green doesn't get haste often enough for this to be reasonable.
I love a beautifully designed hybrid card that makes sense in all the ways that you can pay for it.
The cards that only make sense for one of the colors really bug me.

Now that I am done nitpicking, it is time to get back to beating face with it and cascading it into play with Bloodbraid Elf.
Posted By: kiseki (8/17/2011 3:15:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Kryplixx not really I have seen it played in several decks before and it is not that good but still whats not to like about it? 4/5
Posted By: dragonking987 (4/13/2011 10:11:35 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is retarded. I hate design like this. A 3/3 body for 3 hybrid is already a little out of balance. Then they add haste and now it's properly not balanced. Then they give it Wither, which has NOTHING to do with the flavour of the card. The result is a confused mess of a card that by virtue of its undercosting, is incredibly powerful. Thanks R&D.

This card should have just been a straight up 3/3 Haste for 2R/G R/G
Posted By: Wulfsten (6/7/2011 7:48:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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