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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.363 / 5  (106 votes)
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Put a Glimpse the Unthinkable on the left and Path on the right, looks like a panoramic-freakout.
Posted By: lorendorky (6/19/2011 1:05:41 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


The only white removal spells that have ever been printed better than this are Swords to Plowshares and Dispatch in an artifact deck.
Posted By: ridiculousricky (6/20/2011 6:35:00 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


oh my God cheza is the most annoying commenter on the gatherer, and yes, I know about MasterofEtherium.
Posted By: TherealphatMatt (10/12/2011 6:09:52 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Cheza wants to break the game, and Majinara hates most of the cards.
Posted By: NeoKoda (11/8/2011 6:54:25 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I play white and I absolutely hate this card. Why did white removal become so unnecessarily powerful? I still love unmake and Exile
Posted By: BlackKWYte (7/15/2011 12:07:45 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


why is this rated so low? it costs White to exile a creature at instant speed with a minor drawback that can be used as advantage (exile a creature you control to get a necessary land drop). Whats not to like?
Posted By: Flop_It_Out (7/20/2011 7:08:31 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@ICEFANG: He wants to see Pongify without the disadvantage of using it on your opponents.

Derp.
Posted By: Condor_96 (9/15/2011 6:14:27 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Great, fitting, and flavorful removal for white. The creatures being sent on a Path to Exile and discovers new lands! Still, it should cost at least 1 more.
Posted By: JFM2796 (8/11/2011 10:22:26 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@ Cheza

Man that is just dumb. Red and Green benefit most from extra mana? ALL colors benefit most from extra mana. I would think it also depends on what creatures are in play and what decks they are using. What a complete BS statement.

Then you say, herp derp, blue is the control color and should have removal. Are you batshit insane?! Blue, as a color, has always has mastery over the deck and spell zones, if you gave it control over the field too, why would anyone not play blue?

Blue should have path for U, that is so obviously game breaking, SO OBVIOUSLY game breaking.

White is not the 'color or peace' as you put it. White is also about organization and order as well, fairness and equality. PtE may be slightly unbalanced, but it also has a lot of flavor... WHITE flavor.

Two armies are going at each other, somewhat equal, and then the other army brings in a Spearbreaker Behemoth. White doesn't usually have a lot of fatties at efficient mana, so it removes it,... (see all)
Posted By: ICEFANG13 (9/8/2011 7:34:22 AM)
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This card - as the Oblivion Ring - should be blue. White should get bounce effects like Into the Roil or Evacuation instead.

The most obvious reason for this color-shift would be that both red and green (the enemies of blue) profit the most from the additional free-of-cost land.

The second most reason is, that it's a bad joke to avoid blue having powerful removals. Blue is THE control color and "control" should include permanents on the battlefield. I would rather specialize counterspells to more than just a Mana Leak.
(The last mentioned spell also ruins the shift from a Counterspell to Cancel, ignoring any possible increase in cost.)

In addition, white would also benefit from the change. Although it would lose the most powerful removals, it gains a soft-lock denial card that could be also used on your own creatures to further increase the pos... (see all)
Posted By: Cheza (8/9/2011 8:54:39 AM)
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