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Community Rating: 2.593 / 5  (27 votes)
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Posted By: FiveEight (8/25/2011 12:18:09 AM)


Sets up a brutal Molten Psyche along with Shah of Naar Isle.
Posted By: lorendorky (6/19/2011 1:15:31 PM)


Been having fun with this in my Overbeing of Myth, Consecrated Sphinx casual deck.

5/5 in that particular deck.
Posted By: Serecin (5/8/2012 1:28:56 PM)


Because this isn't the Ravnica version, no one has mentioned Psychic Possession yet.
Posted By: Majinkajisan (7/9/2012 11:26:17 PM)


With Dragonmaze, this combos very well with Notion Thief
Posted By: Scottevil912 (4/30/2013 8:39:31 AM)


Worse than Words of Wisdom
Posted By: bfellow (6/18/2011 11:26:01 AM)


Not necessarily. This could be better in a mill deck. Also, in multiplayer to benefit allies and/or play politics. Or in Underworld Dreams style decks.

It is, however, worse in a typical duel situation but just not every one.
Posted By: OmegaSerris (7/1/2011 12:01:09 AM)


You should make your own card game. It would be just like magic, but the color pie would be terrible, and most the cards would either be unplayable or broken.
Posted By: TheWrathofShane (1/20/2013 6:11:52 AM)


*group hug*
Posted By: ClockworkSwordfish (6/17/2011 10:19:42 AM)


I'm not sure who's the worst of the trolls. Cheza, or Master of Etherium.

White doesn't really do card draw. Blue is the primary, green is the secondary, and black gets cards in exchange for life.

Cards like Puresteel Paladin and Mentor of the Meek are pushing to boundaries of what white can do with card draw, and they're still both very conditional.

Clearly this card should be blue, and as a blue card, it's awesome. Instant-speed draw is nothing to sneeze at.
Posted By: General_Naga (7/7/2012 12:02:13 PM)