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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.210 / 5  (31 votes)
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Not bad. It isn't unplayable on its own. It's definitely plenty useful if you can plan your clashes, as is plausible in a blue deck, or in a dedicated clash deck.
Posted By: NoobOfLore (7/13/2011 5:32:26 PM)
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@lica_barelli:I wouldn't compare it to Disperse or Into the Roil.

This is more something between Unsummon or Repel. You might also compare it to Metamorphose.
Since in this case there are ways to manipulate the clash, this is actually a pretty decent card.
In the worst case it's still an Unsummon for 1Blue, since even if you win the clash you don't have to put the creature on top, which is important if you use the spell on your own creatures in response to removal.

I'll give this a 3.5 because it has the potential to put a big creature on top for little mana.
Compared to regular bounce effects it's card disadvantage for your opponent.

And you can put it on a stick. Couldn't imagine a deck where this would work out, but it might be worth a try.
Posted By: Mode (10/25/2011 5:47:17 AM)
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Good card, the only question is whether to play this over such alternatives as Echoing Truth, Disperse and Into The Roil. Also, the rating really took a hit. I guess that's cause this isn't very good in EDH.
Posted By: luca_barelli (8/15/2011 7:01:24 PM)
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This card deserves more than two stars. It's very versatile and has so many uses.

The clash ability allows -- if nothing else -- to see your top card and decide if you need it or if something else would be better.

It's useful for ETB effects on your own creatures, saving a creature, reducing an opponent's card/board advantage and combos well with cards like Coiling Oracle.

I run a playset of these in my G/W/U ETB deck.
Posted By: xytor (5/23/2012 2:34:32 PM)
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This card is better in format with Sensei's Divining Top anyways.
Posted By: DacenOctavio (11/24/2012 5:39:20 AM)
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I read the comments on this card, and I agree with what most have said thus far. I believe that lica_barelli has this card properly assesed, however. The key to the clash mechanic is not whether or not the creature is placed on top of their library. Yes, I realize this is a plus and what most of the comments have been aimed at, but this is not the point of this card.

Imagine that the card read instead:

Instant 1U return target creature to its owner's hand. Both players Scry 1, if the card you revealed is a higher CMC than your opponents revealed card, instead put the creature on top of the owner's library.

I hope that you now understand why this card is perhaps better than at a first glance. Yes, you are allowing your opponent to scry with you, but the card is still in your favor because you have the potential to win the clash and set them back a card. This is something that both "Tempo" and "Control" decks can benefit from immensely. Your opponent being forced into, albeit ... (see all)
Posted By: SpawnOfVirtue (12/15/2012 10:47:32 AM)
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Of note: If you win the clash, you know what your opponent is going to clash next.
Posted By: LordRandomness (5/3/2013 5:30:24 AM)
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If you win you get a 4cmc spell, if you lose you get a 1cmc spell. Either way both you and your opponent scry 1 which could be in either persons favor. As said could be great on the stick. Great with sylvan echoes.
Posted By: cha0sc0w (11/3/2013 11:30:15 AM)
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