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Community Rating: 3.310 / 5  (79 votes)
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Go for the Throat 1B
Choose one - destroy target multicolored creature or Ultimate Price target monocolored creature.
Posted By: hottychick88 (10/15/2012 10:53:10 PM)


Go for the Throat is stronger. Most of the time, this is not going to hit an artifact creature anyways. Go for the throat will take care of most monocolored creatures, and multicolored creatures, with the only exception being artifact creatures that have color to them. This is a decent card, but that just gos to show you how strong Go for the Throat was.
Posted By: TheWrathofShane (10/23/2012 4:09:39 PM)


.....and it still doesn't kill tidehollow sculler.

Still, a great, focused kill spell, as Merlin117 said. And it's definitely still a valid choice in any black mage's arsenal.
Posted By: Lateralis0ne (9/28/2012 10:04:30 PM)


Go For the Throat Ravnica style!
Posted By: 1337vanguard (9/26/2012 4:42:26 PM)


Another great potential legend, The Cozen. Let's hope he (it?) doesn't go the way of Geralf.
Posted By: Goatllama (9/26/2012 3:14:45 PM)


I appreciate the reminder that the other guilds besides the five featured in RTR are still operating. Also, this may become the new Go for the Throat, even if it doesn't hit some really relevant gold creatures like Huntmaster of the Fells or any of the Guild leaders. Say what you wish, but this is the cheapest piece of removal in the block. Gone are the days of Dismember and Doom Blade. Black mages are just going to have to find more creative ways to Murder one another, I guess.
Posted By: Avensai (9/26/2012 1:42:41 AM)


@Ferlord I found this card very useful during the pre-release. While the best creatures were in fact multi-colored it was ALWAYS worth having this in hand to cut my enemy's board down a bit.
Posted By: Domak (10/5/2012 9:53:15 PM)


@ drecoterie

No, you couldn't hit Clone before it copied a multicolored creature. Clone's ability takes effect the moment Clone resolves and doesn't provide players with an opportunity to respond. Similarly, if you want to kill it by leaving it nothing to copy, you have to take out all potential targets before it resolves.

If Clone's ability used the stack and allowed an opportunity to respond, Clone wouldn't work. State-based actions would be checked after Clone resolved but before its ability took effect, see that it had zero toughness, and then Clone would die without ever being able to copy something.
Posted By: Antsache (1/15/2013 9:11:31 AM)


Very strong removal. The name seems a little unfitting for the card, (I'd have preferred something like "Cull the Guildless" or something) but still strong and well designed.
Posted By: GruesomeGoo (10/1/2012 12:00:50 PM)


0/5 fails to Undying Evil.
Posted By: Nucleon (9/25/2012 4:19:52 PM)