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Community Rating: 4.009 / 5  (176 votes)
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The only guild leader to use their guild's mechanic.

But then again, it would be kind of weird for Niv-Mizzet, Dracogenius to have overload.
Posted By: Xilinoc (9/25/2012 9:14:04 PM)


I am surprised this card is rated that low. Solid body for 4 but that is the least of it. Life gaining ability will save you blockers and, in extension, creatures, while the populate on demend ability will boost yourcreature numbers to overwhelm your opponents.
In limited every time it hits the battlefield it's a two round concede by the opponent.
Very useful in other formats too.

Disadvantages? she needs a deck revolving around her. but hey... she is the leader of a whole guild, what did you expect?!
Posted By: vardaris (11/28/2012 4:29:23 PM)


The fat-pack booklet says that Trostani is a three-headed dryad and is the vessel that Mat'Selesnya communicates through. (Mat'Selesnya is the "mysterious consciousness they believe to be the manifestation of nature itself.")
Posted By: shotoku64 (10/8/2012 10:13:27 PM)


You know how there's always a "Magic Number?" Teferi, Mage of Zhalfir had the magic number 4 toughness because of burn. The Titans, Wurmcoil Engine, and Consecrated Sphinx had the magic number 6 toughness because of Dismember. Well, to my knowledge, this is one of the few cards in Innistrad-Return to Ravvnica that hits the magic number 4 times:

>1 Color (Ultimate Price)
>3 CMC (Abrupt Decay)
>4 Toughness (Mizzium Mortars)
<5 Power (Selesnya Charm)

Just thought that was kind of cool.

Incidentally, Rakdos, Lord of Riots and Niv-Mizzet, Dracogenius die to Selesnya Charm. Jarad, Golgari Lich Lord can't be safe from both that and Mizzium Mortars. Poor Isperia, Supreme Judge dies to both ... (see all)
Posted By: Lyoncet (9/26/2012 7:14:45 PM)


When I first saw her, I thought of Rhys the Redeemed. Same colors, similar abilities. I think they would get along well with each other.
Posted By: Yozuk (9/27/2012 12:14:52 PM)


Combos surprisingly well with Obzedat, Ghost Council. 7 life per turn? I'll take that.
Add in Rhox Faithmender and Vizkopa Guildmage's second ability for more fun (You gain 14, your opponent loses 16. Every turn.).
Posted By: IAreLemons (3/28/2013 10:19:50 PM)


Populate/token mechanics usually take a few turns to generate enough creatures to do some serious damage to your opponent. Instead of using your creatures to defend your life total, you can use Trostani's lifegain ability to take the damage head-on. Pair with Mentor of the Meek, Parallel Lives, Captain of the Watch, Increasing Devotion and Cathar's Crusade. Win.
Posted By: cajun_sunrise (4/17/2013 4:50:58 PM)


Playing Wolfir Silverheart? 8 life.
Playing Armada Wurm? 10 life.
Blinking Thragtusk with Restoration Angel? 15 life.
Seeing your opponent struggle to get you bellow 30 life? Priceless.

There are some games lifegain can't win. For everything else, there's Trostani.
Posted By: Tackman (9/30/2012 5:45:20 PM)


Selesnya theme has changed a little, it used to value smaller tokens but mass in number, populate on the other hand favors bigger tokens. There are more cards making small tokens than big ones at this point, so I find Trostani work best with the original theme than the new one (with logical supporting cards, of course).
Posted By: Cyberium (9/26/2012 12:43:17 AM)


I do hope that people take advantage of the fact that Serra Avatar is in standard right now...
Posted By: sylvis (10/8/2012 6:46:21 PM)


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