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Community Rating: 4.377 / 5  (81 votes)
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"Alright, your turn. But wait! It appears as though you're experiencing some technical difficulties! I'll just take my turn now, I guess."
Posted By: Zulp (5/9/2010 10:31:57 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


its kind of like remand for 1 more and no cantrip.
Posted By: TheWrathofShane (5/22/2013 2:22:50 AM)
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Hey, you've been storing mana with Omnath? Well I won't allow this for much longer.
Posted By: Ryney (10/5/2010 5:45:10 PM)
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Silence doesnt stop them from playing instants and using land on your next turn.
Posted By: The_Sturm (4/11/2011 8:25:45 PM)
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@DoctorKenneth :

"Cast spells without fear of counters for the turn? Check."

Well, no. There is Force of Will, Daze, Foil, Twart, Disrupting Shoal, Pact of Negation, etc.

If you cast one of these, you must of course scream "SURPRISE MOTHERFUCKA!"
Posted By: Anzu-chan (5/6/2013 9:17:36 AM)
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@DocKenneth; I don't think this would destroy lands with Price of Glory. It reads "when a play taps a land for mana.
Posted By: auriscope (10/7/2010 1:43:09 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I hate this card with the passion of a thousand fiery suns.

Why? Because any new player who reads it immediately gets it in their head that Magic is a game of Slapjack.

Every time I see a new player use this card, here's how it's used:
(1) I have priority, and tap down to cast whatever spell.
(2) They wait until right before I show the spell from my hand, looking ready to pounce.
(3) They superquick tap three islands and BAM! they Mana Short me.
(4) I explain, sorry but that's not how the flow of the game proceeds, you don't have priority, you can't cast spells in response to mana abilities, etc -- Magic doesn't work that way, it's not a speedy-play contest.
(5) They frown and go rebuild their deck, and this is the first card to go.

...I sympathize with the new players on this. The card was confusing in its original form, and it's still confusing nowadays with the revised wording. It almost seems designed to trick new players. I'm glad they eventually booted it from th... (see all)
Posted By: Salient (1/25/2012 11:25:03 AM)
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Very effective agianst decks that don't use mana producing creatures or enchantments.
Posted By: Silverware (8/26/2009 2:08:40 PM)
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Cast spells without fear of counters for the turn? Check.
Halt your foe's swarm of creatures from pouring from his or her hand? Check.
Destroy a bunch of lands with Price of Glory? Check.
Generally harsh on an opponent's mana groove, setting them back a turn? Check.
Just a fun thing to do to a Dragonstorm deck after their mana accelerants have resolved? Check.
Accelerate the lockdown with Stasis or similar global "does not untap" effects? Check.

Yep, everything seems in order here. Good card confirmed.

Wait, did I say Price of Glory? Clearly that's not what I said. I said, um, Mana Geyser, to um, mana accelerate? Yes. That.

...shit.
Posted By: DoctorKenneth (2/24/2011 10:54:27 AM)
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agreed, i like the card a lot.
Posted By: Megrimage (10/11/2009 6:34:52 PM)
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0.51.01.52.02.53.03.54.04.55.0