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Community Rating: 4.281 / 5  (89 votes)
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Awesome card and a great combo card. Not to mention great art. Wish it had some flavor text, but no biggie. Didn't give it a full 5 stars as I've had times where bringing it into play would hurt more than help.
Posted By: Kimbote (1/24/2010 2:16:10 PM)
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What an interesting and elegant one-card combo.

Back in Arabian Nights, the Erhnamgeddon deck (Erhnam Djinn and Armageddon) revolved around the strategy of playing a big creature on turn 4 to get ahead on the board, then clear your opponent's resources on turn 5 so you STAY ahead.

Desolation angel plays both the role of Erhnam and geddon, as its 5/4 flying body gets you ahead on the board, and its ability ensures you stay ahead. Its power and evasion is a very efficient racer, too. My argument here is that you don't need Wrath effects with her stats.

The obvious comparison to this card is Desolation Giant, but the two sides of that card are a lot more redundant by only making sure you are +1 creatures to your opponent, but even a 3/3 gets outclassed in 4-5 turns before the damage becomes a significant guaranteed clock.
Angel can outrace many creatures, and a B/W deck back in apocalypse/7th edition had the best removal (... (see all)
Posted By: zk3 (6/28/2012 6:00:42 PM)
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I witnessed a Redirected Rise from the Grave to a Desolation Angel. One of the greatest things I've ever seen, bar none.
Posted By: auriscope (6/12/2013 9:27:57 PM)
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Great card. Unless your opponent has far more life or creatures than you, it wins you the game by itself, since your opponent won't have the mana to get rid of this threat (except the moment it's trigger is on the stack before it resolved, so better play it when your opponent is tapped out or has no cards on hand).

If you want an easy combo, play ghostly prison and then this guy. That way your opponent cant attack you anymore at all for a few turns.

4.5 Stars easily
Posted By: majinara (7/14/2009 10:34:44 AM)
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As much as i like angel of despair, this angel makes her look bad. Once you have the board advantage theres almost no reason not to do this. Hard to recover from armageddeon with a 4 turn clock. (Assuming they even have 20 life left at that point.) Good art to I might add.
Posted By: XTwistedsoulX (7/30/2011 1:54:20 AM)
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Tap all ur lands, put your mana into your mana pool, tap: Copper-Leaf Angel; sacrifice all your lands. Play desolation angel with kicker!
Posted By: Matsumoto (6/3/2012 7:21:19 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Combos? She's a finisher... plain and simple. its almost like making her have shroud. definitely not worth doing while there are still formidable creatures on the board, i'd run her in a control deck if i had any of these angels... and at turn 7 would be ideal to cast her. they've spent their time getting as much land out of their deck as possible and now they can't do anything cause they spent all their lands in hand and have to rely on topdecking... just make sure they're tapped out... a single unsummon and floating blue mana could wreck the whole plan
Posted By: Gheridarigaaz (10/3/2012 9:14:08 AM)
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Destroying all lands is always a good option and destroying all lands with a creature is even better.
Posted By: True_Smog (11/17/2009 3:02:34 AM)
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I loved this card. That was before my friends deck pulled out a turn 5 kicked angel thanks to Birds of Paradise and Quirion Elves. Then played Visara the Dreadful, and set up a nice recursion loop with her and Volrath's Stronghold and Crucible of Worlds.

Now my opinion of her is slightly tainted.
Posted By: desolation_masticore (5/19/2011 5:04:12 AM)
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Works well if played the turn after Wrath of God or Damnation has been casted.
Posted By: SavageBrain89 (7/9/2009 6:15:02 PM)
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Gatherer works better in the Companion app!

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