It's Captain Kirk!
I had never been interested in playing Vampires before, but between this and Bloodline Keeper, the Innistrad block has converted me. In fact, the entire Captain cycle is so beautifully designed that I can no longer resist the urge to make tribal decks.
Posted By:
Templar314
(1/26/2012 5:28:31 PM)
: Captain Kirk deals 1 damage to target Viashino
Posted By:
Shadoflaam
(1/27/2012 11:31:39 AM)
I'll wait for my Stromspock in AVR now.
Posted By:
Axelle
(1/26/2012 9:21:55 PM)
This and Bloodline Keeper in a deck will just be epic!
Posted By:
Avenged7fold
(1/30/2012 5:26:52 PM)
Great card!
Posted By:
Radagast
(2/7/2012 10:01:11 AM)
This guy just does so much right for what he is.
Stick him back to back with Nocturnus and I'm pretty sure no one is getting through that gate.
Posted By:
MagnaLynx21
(2/17/2012 3:29:17 AM)
Just because First Strike is as old as Magic doesn't make it simple. Giving all of your creatures +1/+1 and FS really changes the board state. It turns good blocks into bad blocks. And bad blocks are card advantage most of the time. Also, a team of first strikers can hold off gigantic beasts. Giving them First Strike is a flavorful way of showing that they can easily fight off the Kindercatches that wander into their domain.
Posted By:
Kryptnyt
(4/10/2012 12:12:21 AM)
This guy is easily my favourite of the entire captain cycle, and for good reason.
Stromkirk Captain
Immerwolf
Drogskol Captain
Diregraf Captain
Tribal Support: Although Vampires may not have been the most bluntly pushed tribe on Innistrad, they're arguably the best supported. Between Bloodline Keeper, Vampire Nocturnus, and our captain here, Vampires have a ton of lords for keeping the team strong. Until recently, standard Vampires have suffered from a weakness in their 2-drops, but M14's Child Of Night has gone a long way to fixing this.
Buff Ability: First Strike is the most functional, synergistic ability that WotC could have possibly given standard vampires. Most Vampires in MTG are characterized as being powerful, but reckless. As a result, they tend to have more power than toughness, making them frail defenders and oft... (see all)
Posted By:
Ataraxiom
(7/24/2013 12:40:39 PM)
I'd love to comment on how useful this card is. Unfortunately I never seem to be able to keep him out for more than 2 turns. I suppose that alone speaks volumes of it's greatness.
4.25/5
Posted By:
Priz
(3/2/2012 7:04:42 AM)
I love that it drops the turn after you cast Bloodcrazed Neonate
Posted By:
TherealphatMatt
(2/4/2012 8:49:19 AM)