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I mean it's basically a decent Specter, but some of the time you will get an extra card out of it.
(you still have to pay its mana cost and your opponent will probably not want to give you free cards.)
Posted By: pedrodyl (1/26/2012 7:19:47 PM)
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Is this the Skeletal Vampire we've been waiting for? Maybe in a B/W Doomed Traveler deck?
Posted By: Gabriel422 (1/29/2012 11:51:48 PM)
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This is clearly no Ghastlord of Fugue replacement, but it is far more splashable and it's a vampire wizard, so there's that...
Posted By: igniteice (1/26/2012 11:38:27 PM)
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For those people who are complaining about this card only being useful in games against the same color I ask this. You do realize that land can be exiled right?...That said in a discard deck its just a matter of forcing them down to one card then attacking, I'm sure a land will eventually show up. that said, overall this card isn't meant to be a powerhouse card, more of a filler in a control U/B deck.
Posted By: Dozell (2/14/2012 3:05:58 PM)
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Cards that steel things right out of your oponents hand (Muse Vessel, Sen Triplets) will never get tiresome.
Posted By: Tsuichoi (1/27/2012 1:18:48 AM)
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I could play this in limited for sure. I probably won't put it into my R/B block constructed Vampire deck. But I wouldn't overlook taking it in a draft. Cool artwork for sure though.
Posted By: BluthBanana (1/28/2012 7:41:21 AM)
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Whatever you guys may think, but I've a Grixis ramp deck that runs Sheoldred's Graspthat can produce all five colors and even has a few utility cheap humans. And it needs a good five-drop. It's like Wizards printed this girl just for me.
Posted By: blindthrall (1/31/2012 10:33:37 PM)
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@RAV004:I do not agree Bloodgift Demon is not better than this in every shape or form.

1) Its nastier against artifact decks than the Demon is, where you can play colourless stuff from their hands.
2) Bloodgift Demon does not allow you to steal opponents lands.
3) It is a vampire. Yes, an expensive one by competitive standards, but it has good tribal support compared to demons nowadays.
4) If you appreciate Falkenrath Aristocrat's ability to save herself. This is a weaker ability sure, but not at mythic level. And hell, pair this lass with deathtouch and give your opponent a difficult blocking phase to consider.
5) Fiend Of The Shadows cannot (on its own) kill you in any way. Although if you let that happen with the Demon to yourself in black, you're doing it wrong! :D

Yeah, my points are rather narrow I guess, but what I wish to say is that I disagree with your summary.

EDIT TO RESPONSE: Fair enough, I also apologize for not responding prop... (see all)
Posted By: Splizer (2/10/2012 9:49:08 AM)
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Alloy Myr and Manalith are still Standard legal. I understand that it may not be the best thing to include in a deck but if you can get even one Ally Myr on the deck you could probably play anything your opponent would throw out (assuming it isn't like 3RR or something). Besides what makes you think your opponent would exile something they want to play or something that would be advantageous for you to play. They would either have to have no other option or have better stuff to keep (and if that's the case you may want to be scared). Not to mention what they put out probably won't synergize with your deck.

Really this is more of a replacement for Hypnotic Specter rebuilt for a block where forcing your opponent to discard can quite often be bad for YOU but tuned up with a special ability to make it worth being rare so that they don't flood the game with critters that can rip apart zombie and flashback decks. Design wise, it... (see all)
Posted By: alphagprime (3/5/2012 5:36:44 PM)
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Should be a 4/4 or have haste - it's not worth the cost as it is.
Posted By: C5r1a5z0y (2/1/2012 8:02:14 PM)
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