Since Sisay's Ingenuity grants the ability to the creature, Training Grounds reduces the activation cost to U.
Posted By:
A3Kitsune
(5/14/2010 1:28:59 AM)
When colour matters, this is good, if a bit overcosted. The draw-a-card business is the real reason this card is rated so highly.
Posted By:
ClockworkSwordfish
(2/19/2010 11:06:06 AM)
I suppose you could use it to save your creature from a Doom Blade, but a combo with Words of Wind is good too.
Posted By:
MagicalSeventh
(6/5/2010 6:39:51 AM)
How about slapping it on a Pentarch Paladin, or a creature you control and combo it with him. Pentarch Paladin already whoops when I use him this would be awesome for Multiplayer games when you're playing different people with all different colors.
Posted By:
EvilCleavage
(6/20/2010 8:58:01 PM)
Huh, it's funny that Captain Sisay is white/green... and that her ingenuity is blue.
Posted By:
Mudbutt_on
(3/14/2011 8:38:43 PM)
Interesting little card that sort of grants your creature a power. An overcosted one in most circumstances, but still OK.
Posted By:
djflo
(5/2/2011 11:28:59 PM)
Thran Golem?
Posted By:
badmalloc
(10/13/2011 1:29:53 PM)
Say that you have a tapped creature with protection from white. An opponent targets that creature with Royal Assassin's ability.
Can this be used in response to save the creature by changing Royal Assassin's color to white?
Posted By:
james2c19v
(7/18/2013 12:55:24 PM)
Why is this an aura? The only benefit I see to it being an aura is that you can bypass protection from blue that way.
Posted By:
TDL
(10/23/2010 12:54:56 PM)
Sea Troll's favourite aura.
Posted By:
Tiggurix
(5/11/2012 2:29:03 PM)