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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.657 / 5  (108 votes)
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Practically counters Supreme Verdict. Even though it can't be countered.
Posted By: SyntheticDreamer (9/25/2012 8:16:05 PM)
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Very scary. Jund getting both this and Rakdos Charm makes the prospect of playing tokens a little worrying.
Posted By: snazzycool (9/26/2012 1:21:57 AM)
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@Pinto331 I agree on the color combo.

And to elaborate on some of the sweepers you mentioned, there is also Street Spasm, Divine Reckoning, Blasphemous Act, Electrickery, Magmaquake, and Planar Cleansing, among a couple of minor others.

A lot of love is thrown Izzet Charm's way, but in a beatdown/creature-based deck, I can see getting a LOT of use out of this thing's third ability. Plus a small board sweeper and a way to get rid of Ground Seal/Intangible Virtue/Collective Blessing, and sign me up.
Posted By: ThinkOriginal (10/2/2012 7:43:34 PM)
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each charm is 3 answers in one card so 5/5
Posted By: citizsnips (9/25/2012 5:06:28 PM)
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Good at killing early creature threat, and more importantly, mess up calculation in late-game creature battles with regeneration. Good.
Posted By: Cyberium (9/25/2012 10:48:14 PM)
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Three neat tricks in one card. Deals with saproling swarms (Black), destroys annoying enchantments (Green), and protects your creature investment from destruction by regenerating them (BlackGreen). Excellent design and a very flexible card.
Posted By: Trygon_Predator (9/26/2012 1:25:15 PM)
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beautiful for golgari. the -1/-1 is pretty handy against token decks, the regenerate is useful in nearly every game, and the destroy enchantment effect will save your graveyard-based strategy against Ground Seal and Rest in Peace. Wonderfully diverse tool for golgari/jund/junk decks.
Posted By: TherealphatMatt (10/1/2012 7:08:30 AM)
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Anti board sweep for just 2 mana can't be overlooked.
4/5
Posted By: Purplerooster (10/8/2012 7:19:25 AM)
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The second mode just became a whole lot more relevant with the Theros release. Can't kill Gods, of course, but can kill bestowers and weapons, and with a new board sweeper Anger of the Gods the third mode became better too. Only thing holding this card back is that the first and third modes are a bit in conflict. Aggro is never going to want the first mode, and midrange won't be using the third mode to counter Anger of the Gods much (though it's obviously still useful against Supreme Verdict).
Posted By: Meddler (9/27/2013 9:26:08 AM)
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This card is a thrashing in standard right now. All three modes are relevant.

-1/-1 : Hoses Elspeth, Sun's Champion by killing all her soldiers. Also deals with ANY NUMBER of Master of Waves or Young Pyromancer and ALL of the tokens generated.

Destroy an enchantment: Nabs Underworld Connections, Assemble the Legion (or deals with the tokens), or Detention Sphere.

Regen your team: Insurance against Supreme Verdict or Anger of the Gods, or even Elspeth's -3.

Posted By: limitededition (11/2/2013 1:51:50 PM)
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