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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.974 / 5  (58 votes)
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"Seriously, though. If you blow up on me one more time, I'm going to rip whoever touched you to shreds. And I'm going to have a lot of fun doing it."
Sincerely,
Stuffy Doll
Posted By: dontmess17 (9/29/2012 8:26:22 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


It's a rig....... it's a contraption. Ohhh myyy.
Posted By: Goatllama (9/30/2012 6:35:25 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


a 4/4 for 4 mana with trample is already good for me.
Posted By: chainsmoker (10/4/2012 3:01:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Historians will look back on this card in twenty years and say, "Volatile Rig, well, that is when Gambling Deck Wins got its start."
Posted By: dies2doomblade (11/4/2013 5:24:29 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Very neat.
4 mana for a 4/4 trample is good.
The fact that it has the chance to blow everything up is awesome.
I think I will have lots of fun with this thing.
Posted By: Pentavite625 (9/25/2012 6:37:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love this card!

"Rawr! I'ma attack you! ... Oops! I sweeped the board instead ... " *shrug*
Posted By: Redgurr (9/27/2012 10:21:46 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Too much chance.

However, with Krark's Thumb (obviously), it becomes a little more viable.

The flavour is really nice and understandable, though.
Posted By: Ferlord (9/27/2012 10:15:46 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card can be phenomenal in constructed if you build around it, but probably not too exciting otherwise.

First of all, this card is super annoying for your opponent. Unless they have a 0/5+ creature to block with, there's a risk it will wipe out most of their critters when they do. If they don't like that possibility, they have to let it through and take 4. And they can't chump it, or else they take trample damage plus the detonation risk. And they have to make this decision every turn. I love the dynamic.

But it doesn't have to be annoying for you -- put a lot of undying and indestructible creatures in your deck (Warden of the Wall is pretty good here). It fits quite nicely in the mana curve right below Stuffy Doll. Now your opponent has to decide whether to take 4 now, or risk taking 8 + trample when they block.

Posted By: mathy1863 (9/26/2012 9:10:18 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Play this in a Chance Encounter deck, maybe?
Posted By: SyntheticDreamer (9/25/2012 8:55:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Hilarious! This will be so much fun in casual, especially if you have a way to recur it and a Pestilence
Posted By: Superllama12 (9/25/2012 6:40:56 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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