x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.506 / 5  (81 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
1234 >
@DoragonShinzui : Not true - mono-red decks will often play colorless mana sources. A mono-red deck running City of Traitors or Ancient Tomb can cast Yamabushi's Flame on turn 2; it can't cast Annihilating Fire. Similarly, a mono-red deck running Sol Ring will prefer the lack of a 2-red-mana commitment.
Posted By: thatmarkguy (6/11/2013 10:17:26 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Even in a mono-red deck I would play Yamabushi's Flame over this, because lowering the density of specific mana that my cards require, I would more likely play also some non-basic land that can't produce R (like Ghost quartier, Desert, Boseiju, Cathedral of War, just to name a few...), and so uprising the value of my deck...

An exiling red spell is always a nice thing, but I think it deserves no more than 2/5
Posted By: leomistico (5/14/2013 11:47:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Can this be the answer to Voice of Resurgence once Pillar of Flame rotates? I think Detention Sphere is usually better, but this might be a possible substitute in mono-red or Boros. Still, Theros better bring us some good way to handle those one and two mana 2/2s and 3/3s; RTR block has been pretty lacking in answers to super fast draws, such as things like Pyroclasm.
Posted By: sweetgab (7/21/2013 9:04:18 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Strictly worse than Carbonize, both for the non-regeneration clause and the splashableness of it.
Posted By: RJDroid (9/26/2012 10:54:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


strictly worse than Yamabushi's Flame, and only because of splashability.
Posted By: raptorman333 (9/26/2012 1:56:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@TheWrathOfShane: In a mono-red deck, they are 100% equal.
The only time it's better is if, for some reason, someone's counting red mana symbols on a card.

Given there is NO reasonable time it's better and only ONE time when they're equal, strictly worse still applies. It is a worse card.
Posted By: DoragonShinzui (4/21/2013 8:23:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


3 damage for 3 mana is fine. This will be a high pick in Limited. With a Guttersnipe on the battlefield, this hits for 5 to the face. Also Instant speed Exile when used on a creature. Love the art. :)
Posted By: nopemx6 (9/25/2012 11:17:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is generally bad, but great in limited. It ruins scavenge and repeatedly stopped my opponents from drawing with Runewing
Posted By: Domak (9/29/2012 11:33:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Pillar of Flame is a sorcery, but it's a lot more efficient than this is.
Posted By: SyntheticDreamer (9/25/2012 7:33:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Compared to lightning bolt it sucks of course. Three mana for three damage is simply subpar. Well, and compared to incinerate it sucks too. And some other burn. I guess, like almost all removal, it's still a high pick for limited, and due to it's instant nature and the quality of the burn spells these days somewhat playable in casual standard.
Limited: 4
Standard: 2
Commander: 1
Posted By: majinara (9/26/2012 12:17:02 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




Gatherer works better in the Companion app!

Continue